Cyber Nations Wiki
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=Charter will go here=
 
=Charter will go here=
The Confederacy Government
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[b]Rules of The Confederacy[/b]
   
 
1. No member is allowed to start violent actions against any unaligned or aligned nation without permission of The High Commander or Director of Defence.
The Confederacy has currently 6 government spots.
 
 
1.A ) No member of TC is allowed to attack any nation without permission.
 
 
1.B ) No member of TC is allowed to spy on any nation without permission.
The President of Internal Affairs (PoIA) (General Shepherd)
 
The President of Foreign Affairs (PoFA) (Mayuri-Sama)
 
 
The Minister of Defence (MoD)
 
The Minister of Finances (MoF)
 
The Minister of Internal Affairs (MoIA)
 
The Minister of Foreign Affairs (MoFA)
 
 
 
The Confederacy is lead by two presidents, that are named as The President of Internal Affairs and The President of Foreign Affairs.
 
They both have equal power, and they are highest in command chain of The Confederacy. Both Presidents have the right to veto everything the government
 
votes on, and if both presidents agrees and they see it necessary for the wellbeing of the The Confederacy.
 
 
 
Minister of Defence is in charge of helping the PoFA with The Confederacy's military structure, and he is allowed to approve targets for war and ingame espionange. Minister of Defence
 
is allowed to appoint Deputy Minister of Defence, generals and coprorals to assist him in organizing military.
 
 
 
Minister of Finances is in charge of helping the PoIA with The Confederacy's bank structure. He is highest in command of financial strcture of The Confederacy,
 
and is allowed to appoint Deputy Minister of Finances, bank staff and bank officers to assist him in organizing bank.
 
 
 
Minister of Internal Affairs is in charge of helping the PoIA with The Confederacy's applications, academy, members and to ensure that every member of The Confederacy
 
will get education and knowledge they deserve. Minister of Internal Affairs is allowed to appoint Deputy Minister of Internal Affairs, and Internal Affairs Officers.
 
 
 
 
Minister of Foreign Affairs is in charge of helping the PoFA with The Confederacy's diplomatic relations, treaties and diplomats. He is allowed to appoint Foreign Affairs Officers to help him making treaties and taking care of diplomatic relations. Minister of Foreign Affairs is also in charge of taking care The Confederacy's embassies.
 
 
 
The Presidents of The Confederacy are allowed to appoint and remove any ministers and members appointed to help ministers.
 
 
 
 
Rules of The Confederacy
 
 
1. No member is allowed to start violent actions against any unaligned or aligned nation without permission of The President or Minister of Defence.
 
1.A) No member of TC is allowed to attack any nation without permission.
 
1.B) No member of TC is allowed to spy on any nation without permission.
 
   
 
2. All members of The Confederacy are supposed to keep their ingame alliance affilation as The Confederacy.
 
2. All members of The Confederacy are supposed to keep their ingame alliance affilation as The Confederacy.
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3. No member of The Confederacy is allowed to send any form of foreign aid to enemy of The Confederacy, or to enemy of any allies of The Confederacy.
 
3. No member of The Confederacy is allowed to send any form of foreign aid to enemy of The Confederacy, or to enemy of any allies of The Confederacy.
   
4. No member of The Confederacy is allowed to launch any nuclear first strikes. Only Presidents are allowed to approve nuclear attacks.
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4. No member of The Confederacy is allowed to launch any nuclear first strikes. Only The High Commanders are allowed to approve nuclear attacks.
   
 
5. No member of The Confederacy is allowed to be part of any other alliance in Cyber nations then The Confederacy.
 
5. No member of The Confederacy is allowed to be part of any other alliance in Cyber nations then The Confederacy.
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6. No member of The Confederacy is allowed to spy on any alliance or pass classified information to any alliance or third party.
 
6. No member of The Confederacy is allowed to spy on any alliance or pass classified information to any alliance or third party.
   
7. No member of The Confederacy is allowed to negotiate about official matters with another alliance government members without permission from The Confederacy's president.
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7. No member of The Confederacy is allowed to negotiate about official matters with another alliance government members without permission from The Confederacy's High Commanders.
   
 
8. All members of The Confederacy need to follow Cyber nations rules ingame and in CN forums. Members failing to do this will be kicked from The Confederacy.
 
8. All members of The Confederacy need to follow Cyber nations rules ingame and in CN forums. Members failing to do this will be kicked from The Confederacy.
==='''Government Positions'''===
 
[In progress until someone competent arrives]<BR>
 
'''Minister of Internal Affairs'''<BR>
 
The Minister of Internal Affairs has the job of taking care of members and dealing with those who stray from the flock, gently ushering them back into the fold.<BR>
 
'''Minister of Foreign Affairs'''<BR>
 
The Minister of Foreign Affairs oversees all diplomatic work and takes care of diplomats, belonging to The Confederacy or otherwise.<BR>
 
'''Minister of Finances'''<BR>
 
The Minister of Finances takes care of bank structure, supervises banks and co-ordinates bank projects.<BR>
 
'''Minister of Defence'''<BR>
 
The Minister of Defence sees to all military matters.<BR>
 
'''Minister of Recruiting'''<BR>
 
The Minister of Recruiting has the job of selecting and recruiting new members, as well as helping them to grow and settle in.<BR>
 

Revision as of 19:56, 5 April 2008

The Confederacy
AllianceForums 
Team Color Brown team Brown
Founder(s) Mayuri-Sama, General Shepherd
Founded April 1st, 2008
Leader(s) Mayuri-Sama, General Shepherd
Cabinet
  • Director of Finances: Destructiox
  • Director of Internal Affairs: Komachi_Onozuka
International relations
  • OTF protectorate

link=http://www.cybernations.net/alliance_stats Statistics as of 4/2/2008

Total Nations 32
Strength 675,116
Avg. Strength 21,097
Nukes 148
Score 2.60
Important Links


Charter will go here

[b]Rules of The Confederacy[/b]

1. No member is allowed to start violent actions against any unaligned or aligned nation without permission of The High Commander or Director of Defence.

 1.A ) No member of TC is allowed to attack any nation without permission.
 1.B ) No member of TC is allowed to spy on any nation without permission.

2. All members of The Confederacy are supposed to keep their ingame alliance affilation as The Confederacy.

3. No member of The Confederacy is allowed to send any form of foreign aid to enemy of The Confederacy, or to enemy of any allies of The Confederacy.

4. No member of The Confederacy is allowed to launch any nuclear first strikes. Only The High Commanders are allowed to approve nuclear attacks.

5. No member of The Confederacy is allowed to be part of any other alliance in Cyber nations then The Confederacy.

6. No member of The Confederacy is allowed to spy on any alliance or pass classified information to any alliance or third party.

7. No member of The Confederacy is allowed to negotiate about official matters with another alliance government members without permission from The Confederacy's High Commanders.

8. All members of The Confederacy need to follow Cyber nations rules ingame and in CN forums. Members failing to do this will be kicked from The Confederacy.