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This list originated from this forum thread.

General Terms

Admin
The creator of Cybernations and managers of the boards , His real name is Kevin and he is often referred to as Kevin
Mod (Mod Team)
Mods keep order in the CN forums, and keep a look out in CN for rule breakers
Admin bomb
(had to add it) the admin setting everything in your account to zero such as infrastructure, tech, money, soldiers, etc., Is often used if you attack or nuke the administrators nations.
CN forums
Cybernations forums
CN
CyberNations
Offsite
Alliance forum which is not on the CyberNations forums
In game
Referring to actions and happenings in CN
Ban Appeal
Appealing a ban is usually the last option a player has if they are banned from CN forums, In game actions that lead to bans can not be appealed.
Cyberverse
One term used by many to describe the RP world of CN
Planet bob
One term used by many to describe the RP world of CN
Reroll
To create a new nation, sometimes with a new identity

Gameplay Terms

Team Senator
3 team Senators manage and control teams, they are elected though a voting process and when elected they have the option to sanction.
AA
Alliance Affiliation
Clustering
a method that is often used to protect the members of an alliance, involving the association of 4-5 nations of similar strength, so that if one is attacked, the others can fill the attacker's war slots completely. (an old and now illegal attack tactic)
CM
Cruise Missile, used mainly to destroy infrastructure
GRL
Global Radiation Level, and in-game indicator of the level of radiation in the cyberverse. Radiation is cause by nations using nuclear weapons. The higher the radiation level, the lower your environment.
Infra
Short word for Infrastructure
NS
(when refering to CN) nation strength, strength of your Cyber Nation
(other) NationStates, another online nation leading game. More primitive than CN. Some major alliances migrated from NS to CN. Many CN players also play NS
Update/Update Time
When the server hits midnight and you can collect taxes again
ZI Club
having zero infrastructure, or commonly used as being totally destroyed
Multi
Someone who creates a another country while already possessing one, an act that is against CN rules.
Tech
Technology, bought by nations to increase nation power.
Tech Deal
When a (Often lower strength) nation sells tech though the aid system to to another nation.
Unaligned (1)
A nation who's AA is set as none
Spy (1)
Using the spy options avalible ingame on another nation, often leads to war if caught.
Sanctioned (1)
When an alliance AA in the top 12 is added to the alliance drop down list.
Sanctioned (2)
When a team senator blocs the trade/aid though in game options of another nation on that team.
ZI
To bring a nation to Zero Infrastructure, often the goal of wars in CN.
Tech raid
Warring another nation to grab its tech, A controversial type of warfare raged by nations aligned or not.
Alliance Seniority
How long a nation has resided on an AA, may not be the accurate time a nation has been in an alliance
Perma ZI
When a nation is sentenced to ZI often by an alliance with the objective of keeping them in it until they delete.
Delete
Ones a nation reaches the end of its 20th day of inactivity it is deleted, Mods/Admin can delete a nation for rule violations at anytime.


Alliance Terms

Ghost
someone who is using an alliance's affiliation and has not applied to be part of the alliance.
Bloc
An alliance of alliances
Merge in
when an alliance membership base is assimilated into another alliance
Merge with
When two alliance membership bases merge to create a new alliance, often with the systems and culture mixed.
NPOwned
Get owned by New Pacific Order
ZI list
Often a record keep of players alliances seek to ZI, sometimes after the said person rerolled
Recruit Message
Messages often sent out by alliances to unaligned nations to persuade them to join the their alliance.
Disband
When a membership base of an alliance decides or is forced to separate
Unaligned (2)
A nation not residing in an offical alliance
Spy (2)
When a member of one alliance joins another for the sake of info gathering.
Kicked
When a player is kicked from an alliance, they are not always banned.


Treaty Terms

MAP
Mutual Aggression Pact or Mutual Agreement Pact, which is just a stronger version of a NAP.
MDP
Mutual Defense Pact
MADP
Mutual Defense/Agression Pact
NAP
Non Aggression Pact
Protectorate
When one alliance advises and protects another, often a smaller alliance/defeated alliance.
PIAT
Peace, Intelligence and Aid Treaty (also see TOA)
TOA
Treaty of amity. Works as NAP and as a Weak MAP.
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