Cyber Nations Wiki
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This is an incomplete '''list of terms used in Cyber Nations'''.
''This list originated from [http://z15.invisionfree.com/Cyber_Nations/index.php?showtopic=34138 this] forum thread.''
 
__TOC__
 
== CyberNation terms==
 
; admin : The creator of Cybernations and managers of the boards , His real name is Kevin and he is often referred to as Kevin
 
; admin bomb : (had to add it) the admin setting everything in your account to zero such as infrastructure, tech, money, soldiers, etc., Is often used if you attack or nuke the administrators nations, in other words DONT DO IT!
 
; Axis of Awesome : Group of allied alliances which include most notibly NPO, NpO, and GOONS (Basically this is the earliest group of Initiative Alliances)
 
; BB : Big Boards, CyberNations Forums (used by some alliances in their offsites)
 
; Clustering : a method that is often used to protect the members of an alliance, involving the association of 4-5 nations of similar strength, so that if one is attacked, the other's can fill the attacked's war slots completly. (an old and now illegal attack tactic)
 
; CM : Cruise Missile
 
; CN : CyberNations game
 
; CNARF : Cyber Nations Anti-Rogue Force : nations who volunteer to respond to a rogue attacks on a unalignied nations, who asked for help. (No longer officially exists, was destroyed several months ago because of attacks on allied nations. some still claim to be CNARF)
 
; CN forums : Cybernations forums
 
; CoaLUEtion : Series of alliances who fought against the NPO and NpO in the Great War. The alliances rallied around the LUEnited Nations, thus creating the CoaLUEtion
 
; [[cyberverse]] : the imaginary world in which your nation resides, geographically identical to planet Earth
 
; FtLoGTotC Pact : The "For the Love of God, Think of the Children! Pact" : a No-Nuclear First Strikes treaty, signed by many alliances
 
; ghost: someone who is using an alliance's affiliation and has not applied to be part of the alliance.
 
; GRL : Global Radiation Level, and in-game indicator of the level of radiation in the cyberverse. Radiation is cause by nations using nuclear weapons. The higher the radiation level, the lower your environment.
 
; incomplete: when used as a noun, this means someone who has begun the process of applying to be part of an alliance but has not completed ''all'' the requirements.
 
; infra : Infrastructure
 
; [[The Initiative]] : A large MQDP between NPO, NpO, >_<, TOP, VE, GGA, CIS, FAN, GOONS, NoR
 
; [[The League]] : A large MDP between NAAC, GATO, LUE, ICP, OIN, ACID, LoSS(LUE left after the second Great War)
 
; MAD: Mutually Assured Destruction, a doctrine of military strategy in which the use of nuclear weapons by opposing sides in a war would result in the destruction of both parties (may also refer to [[Mutually Assured Defense]], a minor unsanctioned alliance)
 
; MAP : Mutual Aggression Pact or Mutual Agreement Pact, which is just a stronger version of a NAP.
 
; [[MDP]] : Mutual Defense Pact
 
; MVK : Miles' signature that everyone rips off (basically it is just signing your name to something without writing out your name)
 
; [[NAP]] : Non-Agression Pact: A formal Agreement between to or more alliances which prevents the alliances from attacking each other
 
; Northern Defense Front : Another large MDP between MDC, NoR, ANGIL, ENA, UGO, FFC, Illuminati and OIN (rapidly growing so this may not always be up to date)
 
; NPOwned : Get owned by New Pacific Order
 
; NS : (when refering to CN) nation strength, strength of your Cyber Nation
 
: (other) NationStates, another online nation leading game. More primitive than CN. Some major alliances migrated from NS to CN. Many CN players also play NS
 
; Offsites : Your alliance's Forum which is not on the CyberNations forums
 
; Onsites : CyberNations Forum
 
; [[PIAT]] : Peace, Intelligence and Aid Treaty (also see TOA)
 
; [[Planet Bob]] : The "Earth" of the Cyberverse, identical geography to Earth of Real Life (also see Cyberverse)
 
; Pop : population of your nation
 
; R&Rvade : A term used when a number of nations of The R&R Alliance invade something, be it an IRC channel, a game, or a forum.
 
; Reroll : When a player restarts a new nation and sometimes one might rejoin CN under a completely new identity. Punishing a reroll for a crime they did with there past identity is often frowned on unless the offense was large.
 
; Rogue : (very disputed term) any nation who will randomly attack other nations OR any nation who attacks aligned nations randomly OR any nation who is not in an alliance
 
; tech : technology
 
; tech raiding : attacking an inactive / soon to be deleted nation to get their technology cheaply and easily.
 
; [[TOA]] : Treaty of amity. Works as NAP and as a Weak MAP.
 
; TWE: Treaty with Enemies
 
; Update/Update Time : When the server hits midnight and you can collect taxes again
 
; WAE : Worst Alliance Ever. A derogatory label used primarily by NPO members when referring to GATO. Started by GOONS
 
; WMDP : Weak Mutual Defence Pact. You really should help your allies, but you don't need to.
 
; ZI Club: having zero infrastructure, or commonly used as being totally destroyed
 
   
== General Terms==
+
==General Terms==
 
; admin : administrator, manages online forums or games
 
; AE : Astro Empires, another online game like CyberNations only in space. Many CN players play AE also.
 
; assassination : killing someone of importance or someone famous (ex: president, famous actor, etc)
 
; CC : Cyber Citizens, Cyber Nation's sister game. created by kevin the admin, allows you to make and control a person you create.
 
; FFS: for ****'s sake
 
; Flame : showing anger at another person in an inappropriate way, such as insults, name calling, etc.
 
; Flamebait : posts that are made to anger someone indirectly, not stating that they have a problem with the person but implying it.
 
; FTL : for the lose
 
; FTW : For the win
 
; GL : Game Life
 
; Godwin's law : As an Internet discussion grows longer, the probability of a comparison involving Nazis or Hitler approaches 100%.
 
; IC : In Character
 
; IBL : In Before Lock, commonly found in spam/flamebait topics.
 
; IMHO : In My Humble Opinion
 
; IMO : In My Opinion
 
; IMnsHO : In My (not so) Humble Opinion
 
; IMP / Imperium : a guild on AE, founded and made up by CN players banding together
 
; ITT / itt : in this thread
 
; lawl : another way to say lol (laugh out loud)
 
; lol : laugh out loud
 
; LUEicide : the willing suicide of a message board account by way of Terms of Service violations. The idea being that one attemps to break every rule the message board has in place, and in breaking those rules one typically attemps to be as offensive as possible. However, styles may vary from person to person.
 
; Mask : On a forum its a way to let certain members see only what the Admins want them too. Can let you see some things and not other things.
 
; mods / moderators : they help the admins manage the forums
 
; OMG : Oh my God
 
; O noez : oh no, uh-oh (other spellings: Oh Noes, Oh Gnoes, etc.)
 
; OOC : Out of Character
 
; OP : Original Post(er) (Usually used to refer to the original point of the topic, after replying to something else in the thread that is not strictly on-topic)
 
; Owned : a polite way of saying "I owned your *ss"
 
; Pown : combination of pwn and own (used very rarely)
 
; Pwned : defeated, describes the loser of the battle. mis-typed occurance of 'owned'.
 
; QFT: Quoted For Truth
 
; RL : Real Life
 
; RP / RPing : Role Playing, pretending your someone you are not (that is what the basis of Cyber Nations is, you RP a leader of a nation)
 
; Sig. : short for signature, created in your member CP: they appear underneath your posts in all threads.
 
; tl;dr : too long; didnt read, Most often used in massive threads that are too long to read, or by lazy games who don't want to take the time to read
 
; Topic Hijacking : changing the discussion topic of a thread purposefully
 
; Trolling : making a thread aimed at angering a group instead of just an individual
 
; VFABIC : Voted for all because I could
 
; Wiki : A wiki is a site which anyone may edit. It is sometimes short for Wikipedia, an online encyclopedia that anyone can edit or make a new page. Often members will make Wiki's for their alliance in Cybernations
 
; WTF? : What the ****?
 
; XD : A smiley face you use when somethin's really funny
 
; ZOMG : Used the same as OMG (Oh My God), often used in a sarcastic tone
 
   
  +
*'''Admin:''' The creator of [[Cyber Nations]]. His real name is Kevin Marks, and he is often referred to as Kevin.{{anchor|Admin}}
==Alliance Acronyms==
 
  +
*'''Admin bomb:''' Admin setting everything in a user's account to zero such as [[infrastructure]], [[technology]], money, soldiers, etc. It is often used if a user attacks or nuke the game mods' nations.{{anchor|Admin bomb}}
; >_<
 
  +
*'''Ban Appeal:''' Appealing a ban is usually the last option a player has if they are banned from the CN Forums; in-game actions that lead to bans cannot be appealed.{{anchor|Ban Appeal}}
; /b/
 
  +
*'''Big Boards:''' The Cyber Nations forums.{{anchor|Big Boards}}
; AID : The Alliance of Independency and Democracy
 
  +
*'''[[Cyber Nations|CN]]:''' Commonly used acronym for Cyber Nations.{{anchor|CN}}
; AoW : Allies of War
 
  +
*'''CN Forums:''' Cyber Nations forums.{{anchor|CN Forums}}
; CCC : Christian Coalition of Countries
 
  +
*'''CN:SE:''' Cyber Nations:Standard Edition. Refers to the standard version of CN.{{anchor|CN:SE}}
; CDS : Coalition of Dark States
 
  +
*'''CN:TE:''' [[Cyber Nations Tournament Edition|Cyber Nations:Tournament Edition]]{{anchor|CN:TE}}
; CIN : Commonwealth of International Nations
 
  +
*'''[[Planet Bob|Cyberverse]]:''' One term used by many to describe the RP world of CN.{{anchor|Cyberverse}}
; CIS : Confederacy of Imperial States (former Confederacy of Independent States, merged with IMU)
 
  +
*'''IC:''' {{wikipedia|In character}}{{anchor|IC}}
; CON : Confederation of Organized Nations
 
  +
*'''IG:''' In-game
; CSN : Commonwealth of Sovereign Nations
 
  +
*'''In-game:''' Referring to actions and happenings in CN.{{anchor|In-game}}
; DDA : Dark Developments Alliance (merged with MDC)
 
  +
*'''[[Moderators|Mod]] (Mod Team):''' Moderators (mods) keep order in the CN forums, and keep a lookout in-game for rule breakers.{{anchor|Mod}}
; FCC : Fifth Column Confederation
 
  +
*'''OOC:''' {{wikipedia|Out of Character}}{{anchor|OOC}}
; GATO : Global Alliance and Treaty Organization
 
  +
*'''Offsite:''' Alliance forum which is not on the Cyber Nations forums.{{anchor|Offsite}}
; GC : Grey Council
 
  +
*'''OWF:''' The [http://forums.cybernations.net/index.php? Open World Forum]. Often used to refer to the Cyber Nations forums in general.{{anchor|OWF}}{{anchor|Open World Forum}}
; GGA : Grand Global Alliance
 
  +
*'''[[Planet Bob]]:''' One term used by many to describe the RP world of CN.{{anchor|Planet Bob}}
; GOLD : Global Organization for Liberty and Defense
 
  +
*'''Reroll:''' To create a new nation, sometimes with a new identity.{{anchor|Reroll}}
; GOONS : Goon Order Of Neutral Shoving
 
  +
*'''RL:''' An {{wikipedia|acronym}} for {{wikipedia|Reality|Real Life}}.{{anchor|RL}}
; GPA : Green Protection Agency
 
  +
*'''RP/RPing:''' To roleplay as your nation ruler.{{anchor|RP}}{{anchor|RPing}}
; ICP : International Communist Party
 
  +
*'''TBA:''' To Be Announced {{anchor|TBA}}
; IRON : Independent Republic of Orange Nations
 
  +
*'''TBD:''' To Be Determined {{anchor|TBD}}
; LOSS : League of Small Superpowers
 
  +
; LIH : [[League of Intelligent Humans]]
 
  +
==War Terms==
; LSF : Libertarian Socialist Federation
 
  +
; LUE : LUEnited Nations
 
  +
*'''Bill lock:''' When a nation's unpaid bills are greater than the amount of money they can immediately raise to pay them off. After 3 days of unpaid bills, a nation will not be able to buy anything, and thus will be very vulnerable during wartime.
; MAD : Mutually Assured Defense
 
  +
*'''CB:''' ''{{wikipedia|Casus belli}}''
; MDC : Maroon Defense Coalition
 
  +
*'''Casus belli:''' The reason for acts of war.
; MHA : Mostly Harmless Alliance
 
  +
*'''Clubbing:''' The act of a large alliance raiding a small alliance for tech.
; NAAC : National Alliance of Arctic Countries
 
  +
*'''Curbstomp:''' A lopsided conflict where one side greatly outnumbers and overpowers the other. {{anchor|curbstomp}}
; NADC : North Atlantic Defense Coalition
 
  +
*'''Eternal ZI (1)/Alliance EZI:''' A drawn out [[:Category:Wars|conflict]] with one or multiple [[Alliances|groups]] (often more powerful) against another group with the goal of wiping them out.
; NDO : New Desert Order
 
  +
*'''[[EZI|Eternal ZI]] (2):''' When a player is sentenced to be destroyed across rerolls.
; NO : Novus Orbus
 
  +
*'''Nuke Anarchy:''' A period of time a nation is in anarchy and suffers the affects of a nuclear attack.
; NoR : Nordreich
 
  +
*'''[[Rogue|Nuke Rogue]]:''' A term often used for a nation that uses its nuclear arsenal to its own discretion whether its [[Alliance|allied]] or not.
; NPO : New Pacific Order
 
  +
*'''[[Perma-ZI]]:''' When a nation is sentenced to [[zero infrastructure]] often by an [[alliance]] with the objective of keeping them in it until they delete their nation.
; NpO : New Polar Order
 
  +
*'''Propaganda:''' Images and videos made by players to support a side or idea, often during [[:Category:Wars|war]].
; OBR : The Order of the Black Rose
 
  +
*'''Reparation:''' A sum of [[Technology|tech]] and/or money that may be paid by a losing party of a war to the victor if it's stipulated in the peace agreement. Reparations are also commonly referred to as "Reps".{{anchor|Reparation}}
; ODN : Orange Defense Network
 
  +
*'''Resistance:''' When an alliance resists another in a long term conflict. e.x. [[FAN]] resisting [[NPO]] during [[VietFAN II]] which lasted for nearly 2 years.
; OIN : Organization of Imperial Nations
 
  +
*'''Spy:''' Using the spy options available ingame on another [[nation]], often leads to war if caught.
; ONOS : Organized Nations of Superiority
 
  +
*'''Stagger:''' Declaring war on a nation on separate days to prevent them from being out of war and being able to enter [[War/Peace Preference|peace mode]] {{anchor|Stagger}}
; OPA : Orange Protection Alliance
 
  +
*'''Sub-conflict:''' A conflict that has different goals from a main conflict it is considered to be apart of.
; OSF : Orange Shadow Force
 
  +
*'''[[Tech raid]]:''' Warring another nation to grab its tech, A controversial type of warfare raged by nations aligned or not.
; OTF : [No Meaning ATM]
 
  +
*'''To roll:''' A colloquial term meaning "to [[tech raid]]"
; RIA : Random Insanity Alliance
 
  +
*'''Warchest (WC):''' A large amount of money saved up by a nation for use exclusively for war-fighting purposes.
; RnR : The R&R Alliance
 
  +
*'''[[White peace]]:''' When one or more alliances involved in an inter-alliance war agree to peace without imposing any terms.
; RSF : Red Star Federation
 
  +
*'''[[Zero Infrastructure]] (ZI):''' To bring a nation to zero [[infrastructure]], often the goal of wars in CN.
; SKA : Serbian Knights Alliance
 
  +
; S-R-I : Socialistic Revolution Initiative
 
  +
==Gameplay Terms==
; TCF : Tri-Color Federation
 
  +
; TFD : The Foreign Division
 
  +
*'''AA:''' [[Alliance|Alliance Affiliation]].{{anchor|AA}}
; The Illuminati (also known as TNWO)
 
  +
*'''Aid Bomb:''' When an alliance sends a massive amount of [[foreign aid]] to another alliance suddenly.
; The Legion (no acronym)
 
  +
*'''Alliance Seniority:''' How long a nation has resided on an AA in-game. This may not be the accurate time a nation has been in an alliance.{{anchor|Alliance Seniority}}
; TNWO: The New World Order (also known as The Illuminati)
 
  +
*'''CM:''' [[Cruise Missile]], used mainly to destroy infrastructure.{{anchor|CM}}
; TOP : The Order of the Paradox
 
  +
*'''Delete:''' As of 2-7-14, once a nation reaches the end of its 30th day of inactivity it is placed in inactive status. Any penalties and settings for inactivity mode are subject to change while your nation is in inactivity mode. Activity is updated by logging in. Mods/Admin can delete a nation for rule violations at any time.{{anchor|Delete}}
; TPF : The Phoenix Federation
 
  +
*'''GRL:''' [[Global Radiation Level]], an in-game indicator of the level of radiation in the Cyberverse. Radiation is caused by nations using nuclear weapons. The higher the radiation level, the lower your environment.{{anchor|GRL}}
; TR : The Republic
 
  +
*'''Infra:''' Short word for [[infrastructure]].{{anchor|Infra}}
; TTK : The Templar Knights
 
  +
*'''Infra Jump:''' Buying a set amount of infrastructure at certain times to avoid a net income loss. See [[infrastructure jump]] for more information.
; USN : United Sovereign Nations
 
  +
*'''Multi:''' Someone who creates a nation while already possessing another one, an act that is [[Rules on multiple nations|against CN rules]].{{anchor|Multi}}
; VE : Viridian Entente
 
  +
*'''Nation Sitter:''' A player who monitors and "sits" another player's nation for him or her. The player whose nation will be "sat" must post in the [http://forums.cybernations.net/index.php?showtopic=80984 Nation Sitting thread] and his or her request must be approved by [[Admin]] or a CN Moderator before the sitting can begin.{{anchor|Nation Sitter}}
; WTF : World Task Force
 
  +
*'''NS (1):''' (when referring to CN) [[Nation Strength]], the calculated strength of your nation.
  +
*'''NS (2):''' [[NationStates]]
  +
*'''[[List of sanctioned alliances|Sanctioned (1)]]:''' Any of the top 12 alliances in the game, who receive a special pip to identify their members on the forums. Previously, they would also be added to the alliance drop down list and have their flag uploaded in-game.
  +
*'''[[Trade and aid sanction|Sanctioned (2)]]:''' When a team senator blocks the trade/aid through in game options of another nation on that team.
  +
*'''[[Senator|Team Senator]]:''' Each [[team]] has three team Senators that manage and control their [[team]]s, they are elected though a voting process, and when elected they have the option to sanction nations.{{anchor|Team Senator}}
  +
*'''Tech:''' [[Technology]], bought by nations to increase nation strength.{{anchor|Tech}}
  +
*'''[[Tech Deal]]:''' When a (often lower strength) nation sells tech though the aid system to another, usually stronger, nation.{{anchor|Tech Deal}}
  +
*'''[[Frequently Asked Questions about Cyber Nations#When is update?|Update/Update Time]]:''' When the server hits [[Cyber Nations Time|midnight]] (UTC-6 or American Central Time) and daily actions are available again.{{anchor|Update}}{{anchor|Update Time}}
  +
  +
==Alliance Terms==
  +
  +
*'''Assimilate:''' Another more common term for merge in.{{anchor|Assimilate}}
  +
*'''[[:Category:Alliance charters|Charter]]:''' A document outlining an alliances government structure and bylaws.{{anchor|Charter}}
  +
*'''[[:Category:Defunct alliances|Disband]]:''' When a membership base of an alliance decides or is forced to separate.{{anchor|Disband}}
  +
*'''Doctrine (1):''' An alliance's [[charter]].{{anchor|Doctrine (1)}}
  +
*'''Doctrine (2):''' An alliance's foreign policy document.{{anchor|Doctrine (2)}}
  +
*'''DOE:''' Declaration of Existence, done by new alliances to announce their creation.{{anchor|DOE}}
  +
*'''DoN''': Declaration of Neutrality, produced by alliances in order to formalize their neutrality in both CyberNation's politics and wars..{{anchor|DoN}}
  +
*'''DOW''': Declaration of War, done by alliances to declare wars.{{anchor|DOW}}
  +
*'''Expelled:''' When a player is kicked from an alliance.{{anchor|Expelled}}
  +
*'''[[Ghost]]:''' someone who is using an alliance's affiliation and has not applied to be part of the alliance.{{anchor|Ghost}}
  +
*'''Merge in:''' when an alliance membership base is assimilated into another alliance.{{anchor|Merge in}}
  +
*'''Merge with:''' When two alliance membership bases merge to create a new alliance, often with the systems and culture mixed.{{anchor|Merge with}}
  +
*'''Poach/Poaching:''' To recruit or to send a recruitment message to a nation who is already a part of another alliance.{{anchor|Poach}}{{anchor|Poaching}}
  +
*'''Recruitment Message:''' Messages often sent out by alliances to unaligned nations to persuade them to join the their alliance.{{anchor|Recruitment Message}}
  +
*'''Reform:''' When an alliance reforms after a past disbandment.{{anchor|Reform}}
  +
*'''Spy:''' When a member of one alliance joins another for the sake of info gathering.{{anchor|Spy}}
  +
*'''Unaligned:''' A nation not residing in an official alliance.{{anchor|Unaligned}}
  +
* '''[[ZI]] list:''' Often a record keep of players alliances seek to ZI, sometimes after the said person rerolled.{{anchor|ZI list}}
  +
  +
==Treaty Terms==
  +
{{see also|:Category:Treaty Spectrum|l1=Treaty Spectrum}}
  +
*'''[[Bloc]]:''' An alliance of alliances, military [[:Category:Treaties|treaty]] with multiple signatures.
  +
*'''Dissolve:''' Term used to describe a bloc that has broken apart.
  +
*'''MAP:''' Mutual Aggression Pact or Mutual Agreement Pact, which is just a stronger version of a NAP.
  +
*'''MDP:''' [[Mutual Defense Pact]]
  +
*'''MADP:''' [[Mutual Aggression and Defense Pact]]
  +
*'''MDoAP:''' [[Mutual Defense and Optional Aggression Pact]]
  +
*'''MnDoAP:''' An MDoAP with a non-chaining clause in it.
  +
*'''NAP:''' [[Non Aggression Pact]]
  +
*'''Non-Chaining:''' or '''Non-Chaining Clause''' as it's sometimes referred to is put into some treaties so that if one signatory assists another alliance via a separate treaty, the treaty with the non-chaining clause becomes optional. These are used to limit to expansion of conflicts if people don't want to be involved for one reason or another.
  +
*'''PAINO:''' [[Pact Ally In Name Only]]
  +
*'''PIAT:''' [[PIAT|Peace, Intelligence and Aid Treaty]] (also see TOA)
  +
*'''[[Protectorate Treaty|Protectorate]]:''' When one alliance advises and [[Protectorate|protects]] another, often a smaller alliance/defeated alliance.
  +
*'''Protectorate Bloc:''' Multiple protected alliances under one protection clause, more impersonal than one on one protection (for example, the [[Ragnablok]]).
  +
*'''Signatures:''' Leaders that sign a legal document or treaty.
  +
*'''TOA:''' [[Treaty of Amity]]. Works as a NAP and as a Weak MAP.
  +
  +
{{Technical}}
 
[[Category:Cyber Nations guide]]
 
[[Category:Cyber Nations guide]]
[[category: Terms used in cybernations]]
+
[[Category:Terms used in Cyber Nations| ]]
[[Category:Roleplay]]
+
[[Category:HowtoPlay]]

Latest revision as of 23:31, 29 June 2014

This is an incomplete list of terms used in Cyber Nations.

General Terms[]

  • Admin: The creator of Cyber Nations. His real name is Kevin Marks, and he is often referred to as Kevin.
  • Admin bomb: Admin setting everything in a user's account to zero such as infrastructure, technology, money, soldiers, etc. It is often used if a user attacks or nuke the game mods' nations.
  • Ban Appeal: Appealing a ban is usually the last option a player has if they are banned from the CN Forums; in-game actions that lead to bans cannot be appealed.
  • Big Boards: The Cyber Nations forums.
  • CN: Commonly used acronym for Cyber Nations.
  • CN Forums: Cyber Nations forums.
  • CN:SE: Cyber Nations:Standard Edition. Refers to the standard version of CN.
  • CN:TE: Cyber Nations:Tournament Edition
  • Cyberverse: One term used by many to describe the RP world of CN.
  • IC: In character
  • IG: In-game
  • In-game: Referring to actions and happenings in CN.
  • Mod (Mod Team): Moderators (mods) keep order in the CN forums, and keep a lookout in-game for rule breakers.
  • OOC: Out of Character
  • Offsite: Alliance forum which is not on the Cyber Nations forums.
  • OWF: The Open World Forum. Often used to refer to the Cyber Nations forums in general.
  • Planet Bob: One term used by many to describe the RP world of CN.
  • Reroll: To create a new nation, sometimes with a new identity.
  • RL: An acronym for Real Life.
  • RP/RPing: To roleplay as your nation ruler.
  • TBA: To Be Announced
  • TBD: To Be Determined

War Terms[]

  • Bill lock: When a nation's unpaid bills are greater than the amount of money they can immediately raise to pay them off. After 3 days of unpaid bills, a nation will not be able to buy anything, and thus will be very vulnerable during wartime.
  • CB: Casus belli
  • Casus belli: The reason for acts of war.
  • Clubbing: The act of a large alliance raiding a small alliance for tech.
  • Curbstomp: A lopsided conflict where one side greatly outnumbers and overpowers the other.
  • Eternal ZI (1)/Alliance EZI: A drawn out conflict with one or multiple groups (often more powerful) against another group with the goal of wiping them out.
  • Eternal ZI (2): When a player is sentenced to be destroyed across rerolls.
  • Nuke Anarchy: A period of time a nation is in anarchy and suffers the affects of a nuclear attack.
  • Nuke Rogue: A term often used for a nation that uses its nuclear arsenal to its own discretion whether its allied or not.
  • Perma-ZI: When a nation is sentenced to zero infrastructure often by an alliance with the objective of keeping them in it until they delete their nation.
  • Propaganda: Images and videos made by players to support a side or idea, often during war.
  • Reparation: A sum of tech and/or money that may be paid by a losing party of a war to the victor if it's stipulated in the peace agreement. Reparations are also commonly referred to as "Reps".
  • Resistance: When an alliance resists another in a long term conflict. e.x. FAN resisting NPO during VietFAN II which lasted for nearly 2 years.
  • Spy: Using the spy options available ingame on another nation, often leads to war if caught.
  • Stagger: Declaring war on a nation on separate days to prevent them from being out of war and being able to enter peace mode
  • Sub-conflict: A conflict that has different goals from a main conflict it is considered to be apart of.
  • Tech raid: Warring another nation to grab its tech, A controversial type of warfare raged by nations aligned or not.
  • To roll: A colloquial term meaning "to tech raid"
  • Warchest (WC): A large amount of money saved up by a nation for use exclusively for war-fighting purposes.
  • White peace: When one or more alliances involved in an inter-alliance war agree to peace without imposing any terms.
  • Zero Infrastructure (ZI): To bring a nation to zero infrastructure, often the goal of wars in CN.

Gameplay Terms[]

  • AA: Alliance Affiliation.
  • Aid Bomb: When an alliance sends a massive amount of foreign aid to another alliance suddenly.
  • Alliance Seniority: How long a nation has resided on an AA in-game. This may not be the accurate time a nation has been in an alliance.
  • CM: Cruise Missile, used mainly to destroy infrastructure.
  • Delete: As of 2-7-14, once a nation reaches the end of its 30th day of inactivity it is placed in inactive status. Any penalties and settings for inactivity mode are subject to change while your nation is in inactivity mode. Activity is updated by logging in. Mods/Admin can delete a nation for rule violations at any time.
  • GRL: Global Radiation Level, an in-game indicator of the level of radiation in the Cyberverse. Radiation is caused by nations using nuclear weapons. The higher the radiation level, the lower your environment.
  • Infra: Short word for infrastructure.
  • Infra Jump: Buying a set amount of infrastructure at certain times to avoid a net income loss. See infrastructure jump for more information.
  • Multi: Someone who creates a nation while already possessing another one, an act that is against CN rules.
  • Nation Sitter: A player who monitors and "sits" another player's nation for him or her. The player whose nation will be "sat" must post in the Nation Sitting thread and his or her request must be approved by Admin or a CN Moderator before the sitting can begin.
  • NS (1): (when referring to CN) Nation Strength, the calculated strength of your nation.
  • NS (2): NationStates
  • Sanctioned (1): Any of the top 12 alliances in the game, who receive a special pip to identify their members on the forums. Previously, they would also be added to the alliance drop down list and have their flag uploaded in-game.
  • Sanctioned (2): When a team senator blocks the trade/aid through in game options of another nation on that team.
  • Team Senator: Each team has three team Senators that manage and control their teams, they are elected though a voting process, and when elected they have the option to sanction nations.
  • Tech: Technology, bought by nations to increase nation strength.
  • Tech Deal: When a (often lower strength) nation sells tech though the aid system to another, usually stronger, nation.
  • Update/Update Time: When the server hits midnight (UTC-6 or American Central Time) and daily actions are available again.

Alliance Terms[]

  • Assimilate: Another more common term for merge in.
  • Charter: A document outlining an alliances government structure and bylaws.
  • Disband: When a membership base of an alliance decides or is forced to separate.
  • Doctrine (1): An alliance's charter.
  • Doctrine (2): An alliance's foreign policy document.
  • DOE: Declaration of Existence, done by new alliances to announce their creation.
  • DoN: Declaration of Neutrality, produced by alliances in order to formalize their neutrality in both CyberNation's politics and wars..
  • DOW: Declaration of War, done by alliances to declare wars.
  • Expelled: When a player is kicked from an alliance.
  • Ghost: someone who is using an alliance's affiliation and has not applied to be part of the alliance.
  • Merge in: when an alliance membership base is assimilated into another alliance.
  • Merge with: When two alliance membership bases merge to create a new alliance, often with the systems and culture mixed.
  • Poach/Poaching: To recruit or to send a recruitment message to a nation who is already a part of another alliance.
  • Recruitment Message: Messages often sent out by alliances to unaligned nations to persuade them to join the their alliance.
  • Reform: When an alliance reforms after a past disbandment.
  • Spy: When a member of one alliance joins another for the sake of info gathering.
  • Unaligned: A nation not residing in an official alliance.
  • ZI list: Often a record keep of players alliances seek to ZI, sometimes after the said person rerolled.

Treaty Terms[]

See also: [[::Category:Treaty Spectrum|Treaty Spectrum]]
  • Bloc: An alliance of alliances, military treaty with multiple signatures.
  • Dissolve: Term used to describe a bloc that has broken apart.
  • MAP: Mutual Aggression Pact or Mutual Agreement Pact, which is just a stronger version of a NAP.
  • MDP: Mutual Defense Pact
  • MADP: Mutual Aggression and Defense Pact
  • MDoAP: Mutual Defense and Optional Aggression Pact
  • MnDoAP: An MDoAP with a non-chaining clause in it.
  • NAP: Non Aggression Pact
  • Non-Chaining: or Non-Chaining Clause as it's sometimes referred to is put into some treaties so that if one signatory assists another alliance via a separate treaty, the treaty with the non-chaining clause becomes optional. These are used to limit to expansion of conflicts if people don't want to be involved for one reason or another.
  • PAINO: Pact Ally In Name Only
  • PIAT: Peace, Intelligence and Aid Treaty (also see TOA)
  • Protectorate: When one alliance advises and protects another, often a smaller alliance/defeated alliance.
  • Protectorate Bloc: Multiple protected alliances under one protection clause, more impersonal than one on one protection (for example, the Ragnablok).
  • Signatures: Leaders that sign a legal document or treaty.
  • TOA: Treaty of Amity. Works as a NAP and as a Weak MAP.
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