Cyber Nations Wiki
Atlantic Sphere Union
Name change notice
This alliance has changed its name.

It is now known as Atlantic Sphere Union.
The change took place as of November 21, 2010.
More info is available here.

This alliance has disbanded
This alliance has disbanded.
ICB Official Flag

ICB Official Flag
ICB Motto: Gzdie zgoda tam i siła
Team Color Brown team Brown
Founded July 3, 2009

Emperor: 2Burnt2eat

Regent: Vacant
Other Officials


  • Tearasaunder
  • Adolph Mussolini
  • Kael Istari


  • Minister of Foreign Affairs: Freakwars

Judges Nick Bar

International relations
Important Links

The Incorporated City-States of Brengstklau (ICB) was a 500 day old alliance founded by 2Burnt2eat and situated on the Brown team. ICB held a Mutual Defense Pact with the Global Democratic Alliance, and was a signatory of the Terra-Cotta Pact. It also held an Optional Defense Pact with Silence, and was a protector of Rome, later bringing them into Terra Cotta.

As can be seen by the name, ICB was never meant to be appealing to the masses, but rather just a place for a group of elite comrades to hang out, as evidenced in pulverizing the enemies they fought, such as The Eagle Nebula. When old friends began fading away, ICB then geared itself towards the public in the form of the Atlantic Sphere Union, knowing it had the talent and ability to take new players in the game and bring them to the very heights of power.


Brengstklau came into existence on June 3, 2009, and its existence was proudly declared the following day by Emperor 2Burnt2eat on the CNAP here. Shortly after, GDA publicly announced its protectorate agreement with Brengstklau here.

Brengstklau grew at a steady pace, and kept to itself for the first few months after existence. Soon after, Brengstklau caught the eye of a number of brown alliances, and as a result, had many inter-alliance dealings, such as with tech deals, or new treaties being signed. Brengstklau focused it's economic and diplomatic outreach largely on other brown alliances during this time.

Eventually as time went on, Brengstklau was offered to join Terra-Cotta. After discussions with Global Democratic Alliance, and communication between Brengstklen government, it was decided that Global Democratic Alliance would upgrade their Protectorate Agreement to a Mutual Defense Pact, and Brengstklau would join Terra-Cotta.

Before the announcements were made, a brief war sprang up with the Union of Communist Republics. After Slonq, leader of UCR government, decided to continuously attack and provoke Brengstklau in words and in actions for four consecutive days (with UCR's support), Brengstklau finally recognized a state of war with UCR on the 14th. After this, UCR government headed by Premier Slonq finally became serious with peace talks, when his support withered away. Peace was declared the following day. Although Brengstklau did not have a sufficient amount of time to fulfill all military plans, it fulfilled it's operational goal of gaining peace for her member. After the conclusion of the war, the GDA-ICB MDP was announced, and in addition, the ICB admittance into Terra-Cotta. Brengstklau grew at a rapid pace after the war.

Brengstklau was then in an era of peace, with only a few war scares. After the conclusion of the TPF War, and the war scare of ICB's involvement, Brengstklen growth exploded.

Shortly afterward, ICB went to war with Fark in defense of New Sith Order, which ended when the NpO - \m/ war fell apart and ICB left jointly with CD, SNAFU, and BAPS. When the TOP - CnG war broke out at the same time, ICB defended her ally, GDA against TEN and CSN.

Since then, ICB has focused on reinventing herself, and although she has an idiot leader, she looks forward to a bright future on ASU.


The Second Charter of Brengstklau


For the prevailing purpose of Growth and Stability, Strength and Unity, I hereby set forth this Charter as Emperor and Founder of the Incorporated City-States of Brengstklau (ICB). This Charter shall be the Basis and Foundation from which all Membership shall govern from, and abide to – from Acceptance, to Resignation.

Article I: Membership[]

The Membership is what makes up the Body of the Nation. The Members of the Nation are subject to the Laws and Regulations of the Nation, her Government, and her best Interests. These Members are entitled to a Voice in their Government.

Section A: Admission[]

For an Applicant to be accepted into the Incorporated City-States of Brengstklau, they must first:

  • Register on ICB’s off-site Forums
  • Change their in-game Alliance Affiliation to “ICB Applicant”
  • Fill out the requested Application and/or Graduation Form(s) on Brengstklen Forums

Membership Criteria may be added, removed, or altered as Emperor and Ministers see Fit. The Senate may pass Laws to regulate Membership Criteria, however the Emperor retains the Power to Veto any such Laws.

Section B: Expulsion Notions[]

Any Member of the Nation (besides acting Government, who first need to be removed) may be expelled provided that there are valid Charges that are affirmed by Evidence and/or Witnesses. An Expulsion Notion may only be called if the Member has:

  • Violated the Charter
  • Acted in Insubordination
  • Acted in Treason
  • Compromised the Nation’s Security
  • Kept vital or important Information from the Government
  • Continuously insults ICB as a whole, or individual Members

A Notion to Expel a Member may only be put into process by a Senator.

The Membership may request a Senator to start an Expulsion Notion, however no Senator is obligated to fulfill any such Requests unless a Petition endorsed by ten Members is submitted.

A Vote for Expulsion may pass if approved by the Senate with two-thirds Majority in Favor. An Expulsion Notion may be vetoed by the Emperor, however the Expulsion Notion may still be forced through if the Membership votes two-thirds in Favor of overriding a Veto.

No further Expulsion Notions may be enacted against a Member that has already been subject to an Expulsion Notion within two Weeks of each Notion.

Section C: Expulsion Mandates[]

A Mandate for Expulsion may be ordered for a Brengstklen Member by the Emperor, or a Subordinate of his with the Emperor’s approval, if the Member has:

  • Violated the Charter or Laws
  • Acted in Insubordination
  • Acted in Treason
  • Compromised the Nation’s Security
  • Kept vital or important Information from the Government

The Senate may override such a Mandate with three-fourths majority, and the Mandate would then become Void. Any such Ruling by the Senate may not be challenged by the Emperor by Veto. The Emperor may not be expelled.

Article II: Doctrine and Ideology[]

Brengstklau shall always consider itself a sovereign Nation. We reject all such Notions of “Alliance” just by the Word's Definition. As a Result, Brengstklau shall always promote Nationalism, Federalism, and the Belief of Brengstklau being the Nation, the Protector, and the Embodiment of their Membership: the Incorporated City-States.

Section A: Nationalism[]

Brengstklau shall promote Nationalism defined only as strong Support, Devotion, Loyalty, and Patriotism to the Nation and the Belief that the Nation's Interests comes before any International Interests.

Section B: Federalism[]

Brengstklau shall promote Federalism defined only as Advocation of a strong, central Government with several subordinate Units.

Section C: City-States and the Nation[]

All Members of the Alliance cannot consider themselves Nations, especially based on the Limitations of the Game on just one Individual. Thus, they must consider themselves as Incorporated City-States, not sovereign Entities. Brengstklau shall be the Nation, not a loose Collection of Many.

Article III: Policies, Regulations, and Laws[]

A: War Policies[]

Brengstklau takes seriously her Commitment to defend any and all Members from unwarranted Attacks, or excessive Force. Therefore, the Nation will react to any Situation upon her as she deems Fit.

Brengstklau will also make use of any Weapon and/or Tool as she sees fit, including Nuclear Weapons and Sanctions.

B: Raiding Policy[]

Brengstklau’s Raiding Policy is subject to change by the Emperor, and/or Senate Regulations. Although subject to Change, the Raiding Policy must not allow Attacks on Targets if:

  • The Target is located on the Brown Team
  • The Target is a Member of another Alliance
  • The Target is under the Patronage of an ICB Member

C: Sovereignty[]

Brengstklau shall not have, or create, any Restrictions in this Charter to weaken or subjugate herself to foreign Entities, as this Charter is to protect the Organization and Rights of Brengstklau herself and her Members, not Foreigners. Any Restrictions may be created by the Senate as law, or as directed by the Emperor, but, as temporary Restrictions, no Restrictions may be made permanent by adding them to the Charter.

Article IV: Established Laws[]

For the purpose of maintaining a fluent Balance and Control within the Nation, these Laws are hereby institutionalized.

Section A. Martial Law[]

The Emperor is given almost unrestricted Control of the Nation, although Elections of the Senate will still occur. The Emperor may decree Martial Law only by majority Acceptance of the Senate. The Emperor needs no Approval to end Martial Law. Martial Law will be reviewed every two Months (if it does extend beyond two Months) by the Senate, who will then give Vote to extend Martial Law, or discontinue it. The Emperor may not stop the Elections of Senators or Martial Law Reviews, unless a Critical Membership Act is passed at the same Time.

Section B. Critical Membership Act[]

If the Nation is below fifty Members, the Emperor has the Power to deactivate Parts of the Charter to reduce unnecessary Bureaucracy, Laws, and/or Regulations for such a small amount of Members, so as to not hinder a Nation’s Growth in Red Tape. Once the Nation reaches fifty Members, a Membership Vote of Approval needs to be immediately called, which is necessary to keep the Critical Membership Act in use.

This Vote is required to be held for every two Months after the last Vote of Approval. If a Majority Vote in Favor of Continuation of the Act is passed, it will remain active; if a Majority Vote in Favor of Dissolution occurs, it becomes deactivated. No Vote is required if the Nation remains, or drops below, fifty Members resident on all Brengstklau’s Alliance Affiliation(s).

Section C. Founder's Right[]

The Founder of the Nation may make Revisions, Amendments, and/or Additions to any part of the Charter during the first year after being founded with majority House Approval. This Law removes the Chance of the Nation becoming permanently Ruined if the Founder overlooked an Issue that may of developed later on. If the Founder ever wishes to exercise this Right again outside the first Year, seventy-five Percent in Favor of any Revision, Amendment, and/or Addition is required of the Senate.

Section D. Membership Classes[]

Membership Classes may not be outlawed by the Senate or Emperor, nor may these Membership Classes be regulated or modified to a Point where one Class cannot be distinguished from another. All Members are as Equal to their Rank as their Actions and Words have made them, not all Membership being Equal solely based upon being in the same Nation. This is Meritocracy.

Section E. Governmental Power Acts[]

The Emperor or at least two-thirds Majority of the Senate, with two-thirds Membership Approval in a Vote lasting one Week, may inherit Powers the Charter has given to the other. The Emperor or Senators may create such Legislation that hands specified Powers over to the other for Voting, but such Legislation must be reviewed every two Months by the Membership.

If two-thirds Majority in Favor of Continuation of the Bill is not reached amongst the Membership, the Bill is repealed. The Emperor may veto a Governmental Power Act at its initial Proposal, or upon completion of a passing Review, but may not Veto such an Act at any other Point in Time. In the Event that the Emperor vetoes a Power Act, the Senate may override with two-thirds of the Membership in Favor.

The Senate, with two-thirds Majority of Senators, needs no Membership approval to end any Governmental Power Act, unless the Emperor vetoes.

No Governmental Power Act may force the Emperor to cede his Power to Veto, or force the Senate to cede their Power to override Expulsions, Impeach and Remove Government, vote on Legislation, or cancel a Power Act through Review by the Membership. Governmental Power Acts may not be made permanent, just as any other Law, besides the Charter.

Section F. Succession[]

In the Event that an Emperor steps down from his Position, the Regent becomes the new Emperor, inheriting the Imperial Status. If there is no Emperor or a Regent after Vacancies are created, the Emperor will be elected by Majority Vote by the Membership, and any Member of the Nation may run for the Position.

If there are more than two Candidates running for Imperial Status, all other Candidates must be eliminated in Preliminary Elections. The Procedure of Preliminary Elections for Imperial Status will vary and will be set by Law. However, no Law may be passed prohibiting who may take on Imperial Status, except Foreigners. The only Requirements to become the next Emperor through Majority Vote is Membership, and three-hundred Day Seniority consecutively in the Nation.

Section G. Impeachment[]

Impeachment is the right of the Senate to try to remove Government Members for Incompetency, Treason, Insubordination, Violation of Laws, et cetera. This Right may never be taken completely, but the Senate may choose to cede certain Grounds for Impeachment solely to the Emperor in a Governmental Power Act. Even then, the Senate must review a Power Act, and may take back Powers, including Impeachment Criteria, if they so desire, at every two-month Review. The Majority in Favor necessary for an Impeachment is two-thirds Majority of the Senate.

V. The Appointed Government[]

A. The Emperor[]

The Emperor is the Head of the Nation. He may retain his Position as Emperor as long as he sees fit, as his Position does not have a Term Length or Limit, nor may he be impeached, expelled, or removed. He has the Power to:

  • Declare War in regards to Treaties
  • Declare Peace and Peace Terms
  • Appoint or remove the Regent and Subordinates
  • Set the Nation’s and Government's stances on Issues such as Diplomacy and war
  • Veto or sign Legislation into Law
  • Sign, dissolve, or break Treaties
  • Supervise and manage Affairs of the Nation
  • Set and manage Foreign Affairs
  • Appoint Subordinates to Government
  • Delegate his Power to Subordinates
  • Introduce Legislation to the Senate
  • Hold Elections for the Senate

The Emperor's Powers are limited by the Senate, as he is accountable to the elected Officials of the Membership. No actions of the Emperor or his Subordinates may be conflicting with passed Senate laws. The Senate must be notified of any Treaties or War Declarations three Days before either Act may be signed and enacted solely by the Emperor. If the Senate does object to a Treaty or War Declaration within this three Day Timeframe, a Vote may only be held once to override, requiring two-thirds Majority against a Treaty, and three-fourths against a War Declaration. If the Override fails or was never put into Motion, the Emperor may proceed after the vote and/or three-day Period, but not before.

If the Emperor chooses to pass an Expulsion Mandate, and the Senate overrides him, the Emperor may not veto an Override.

B. The Regency[]

The Regent is selected to become Emperor once the former Emperor resigns from his Position. During his Term as Regent, his Duties include:

  • Advising the Emperor
  • Acting as Liaison to the Senate for the Emperor
  • Fulfilling any Tasks as delegated to him by the Emperor
  • Standing in for the Emperor in Emergencies involving a Head of State when the actual Leader is not available

For the Regency to stand in for the Emperor, the Emperor must have given written Consent or have been at least inactive for one Week. The Regent may officially replace the Emperor if there is no Contact with him in a period of one Month. Otherwise, the Emperor’s Consent is necessary for official Replacement.

To become a Regent, the Emperor must first nominate a Member. This Member must then be accepted by Majority Approval of the Senate. If the Nominee is rejected, Nominations continue until the Senate approves a Member; there are no Vetoes or Overrides. Acting outside the Emperor's Wishes along with Contradictions or violations of the Charter will result in Removal of the Regent. His Removal may be overridden be seventy-five Percent Majority Vote by the Senate.

C. Appointed Subordinates[]

Subordinates may be appointed to run and manage Affairs of the Nation as seen fit by the Emperor, or anyone he delegates his Power of Appointment to.

These Subordinates, however, are directly under the Authority of the Emperor. All Subordinates’ Organizations, Policies, Actions, etc. must be in line with Emperor, Charter, and Senate Laws to remain in the Goal of being steadfastly beneficial to the Nation, instead of detrimental.

D. Ministries and Organizations[]

The Emperor may create Ministries or Organizations to be led by himself or Subordinates. These Ministries and Organizations are meant to aid the Emperor and his Subordinates in Management, and may be structured as the Emperor sees fit. All Ministries and Organizations are liable to change, but must be in line with Senate laws and Regulations

VI. The Senate[]

A. The Senate[]

The Senate is the National Membership's official elected Representation in Government. They are tasked with conducting themselves in the Senate on National Issues in a Way that the Membership who elected them would agree with. At all Times there shall be three Senators, and an additional Senator will be added to the House for every additional specified Number of Members, as decided by the Senate. The first Additions must take Place at two-hundred Members at the latest, and the earliest at one-hundred Members. The Membership is, however, guaranteed at least one Senator for every one-hundred Members.

A Head Senator may be appointed to run and manage the Senate for organizational Purposes, but his Vote may not be worth more than any other Senators'.

The Senate has the Power to:

  • Declare War without a Treaty Clause
  • Override Treaty Propositions or attempts to Declare War
  • Create Internal Regulation
  • Impeach Government
  • Place Sanctions on Alliances, Teams, or Nations
  • Remove Military Targets from Target Lists
  • Expel or Override Expulsion Mandates
  • Pass Amendments to the Charter
  • Create and Pass Governmental Power Acts
  • Appoint Judges through Legislation
  • Enact Veto Countermeasures

Amendments may not be contradicting the Charter, and are subject to Removal or Change by the Senate. The Charter, however, is not. The Senate may not impeach or expel the Emperor. The Senate may enact Veto Countermeasures, which is a Vote by the Membership that may override a Veto, provided that they have support of two-thirds of the Membership to do so. Current-serving Senators may not be expelled or removed by the Emperor.

B. Senate Elections and Vacancies[]

An internal Voting Session for the Election of Senators must be held and created by either the Emperor, a Subordinate that has been delegated this Power to, or by the Head of the outgoing Senate.

Any Member of the Nation may run for Election as long as he has reached the proper qualifications set by the Senate. He may campaign for Election at any time of his choosing, bearing in mind that the Election Periods are:

  • January 25 – January 31
  • April 25 – May 1
  • July 25 – July 31
  • October 25 – October 31

A Member becomes a Senator upon reaching a Majority of the Votes cast for his Jurisdiction, or becoming one of the leading qualifying vote leaders, depending on how many Senators a Jurisdiction gets. Once he has been elected to his Position of Senator, he will run for the Length of his Term, but may be removed or expelled other Senators. The Senator Terms are:

  • February 1 – May 1
  • May 2 – July 31
  • August 1 – October 31
  • November 1 – January 31

In the Event of a Vacancy, the Position will be filled by a Member that fits all Senate Requirements, and is elected by Majority Vote. If there are more than two Candidates running for the same Position, all other Candidates must be eliminated in Preliminary Elections. The procedure of Preliminary Elections for Senate will vary and will be set by Law.

C. Legislation[]

Senators may create and pass Legislation that does not compromise or violate the Charter, along with any current National Legislation. If any Legislation conflicts with new Legislation, old Legislation must first be removed before passing. Vetoes to Legislation may be made by the Emperor. If Vetoed, the House may still try to force it through by appealing to the Membership and having the Membership pass it through by two-thirds Majority in Favor. All Membership Votes required two-thirds of total cast Votes, not the entire Membership. This is the only way to override a Veto.

All Legislation has a Voting Period of seven Days, which may be cut short if the Majority Votes necessary to pass a Bill out of all Senators has already been reached. Exceptions to this may be Legislation, Declarations of War, Treaties, or any such Legislation that may necessitate a quick Response by the Senate. However, a Voting Period requires a Minimum of three Days. To shorten a Voting Period, the Approval of the Emperor and a Majority Approval of all Senators currently serving is required.

If a Senator does not vote in the allotted Time or chooses to abstain from a Vote, he is not calculated into the Percent necessary to pass a Bill. The Majority needed to pass any Bill is the Percent in Favor out of those who have cast their Votes.

The Emperor may propose Legislation that may be voted upon by the Senate; however the Emperor has no Power to Vote on such Legislation himself. If any Legislation fails, the same Bill may not be voted upon again within a Week’s Period of Time.

Any type of Legislation, be it Impeachment, Governmental Power Acts, et cetera, requires two-thirds Majority of the Senate in Favor, unless specifically stated otherwise.

VII. The Judges[]

A. The Judges[]

The Judges are Members of the Nation that are typically ex-Government. These Judges make rulings on all Internal Cases that involve Violations of Brengstklen Law. In every Case, three Judges must reside, who rule on each Case by Majority. If there is a Pool of Judges more than three, all reside on Cases by Numbered Rotation. For a Case to be brought to the Judges, a Petition by a Member must be submitted with five additional Signatures from different Members.

The Judges may not make Rulings upon Impeachments or Expulsions of Members, unless the Case is appealed to the Judges by someone besides the Member subject to such Acts with the Member in Question's Approval, and a Total of ten Member’s signatures in Support. With the Overturn by Judges, and the Approval of at least thirty Percent of Total Senators, they may override the Decision of the Majority of the Senate, or the Emperor. If this occurs, the Member in Question is cleared.

If the pardoned Member leaves the Nation, he forfeits the Judge's Ruling on any case, and the Emperor or Senate may prosecute him as they see fit for such Charges. For a Member to leave the Nation and retain Judge Rulings on his Cases, he must seek the Emperor's and Senate's Approval to leave.

B. Appointments[]

Judges are voted upon by the Senate in Legislation, who are required to be ex-Government. All Judges that are named in Legislation must give their Approval before Voting; no Bill introducing a Judge without the Nominee’s Consent may be made.

If there is a Time where there is not enough consenting ex-Government Members to make a Pool of Judges of at least three, Senators may appoint Members regardless of Governmental Status. These Nominees, however, must have given their Consent.

One Judge may be appointed to head a Case by unanimous acceptance by all three Judges residing over a case. This Judge's Vote holds the same worth as any other Judges' in a Case. This Head Judge is tasked with running and managing whichever Case he was appointed to, to keep such Cases fluent and organized.

VIII. Government Removal[]

A. The Appointed Branch[]

Government Members the Emperor has appointed hold indefinite Terms, only ending upon Removal by the Emperor, or removed by the Senate through a successful Impeachment. As such, Subordinates of the Emperor and Government are Accountable to the Nation’s Emperor, and the Senate.

The Senate has the Power to impeach Government Members with Charges and factual Evidence against them. Government Members may be impeached by the Senate for Treason, Violating the Charter or Senate Laws, Incompetency, Insubordination, or Inactivity. With a successful two-thirds Majority in Favor of Removal through Impeachment, the Government Member is removed unless such Legislation is vetoed by the Emperor. If vetoed, the standard Countermeasures by the Senate may be used.

The Emperor has the Power to remove Government Members at his Leisure, for any or no Reason, including but not limited to Reasons the Senate may remove a Government Member over.

The Emperor may never be impeached. He may only be turned into a Figurehead through Governmental Power Acts.

B. The Elected Branch[]

The Senate has the Power to impeach their fellow Senators for Treason, Violations of the Charter or Senate Laws, Incompetency, Insubordination, or Inactivity. For the Senate to remove one of their own Members, they require two-thirds Majority of Senators in Favor.

The Emperor may try to remove Senators by a Vote by the Membership. A successful Vote will require two-thirds Majority in Favor for a Senator to be removed. Normal Vacancy Filling Procedures then apply.

C. The Judicial Branch[]

Members of the Judicial Branch may not be removed from their position of being a judge, or their Candidacy to be a Judge by no one other than the Senate. These Judges may, however, step down from their Position, or be removed from any position they have in other Governmental Branches by the Emperor, whose removal procedures depend on which Branch the position resides in.

If a Judge does not make a Ruling in Cases appointed to him two Times in a Row, is inactive, or his City-State disappears from the Nation, his status as a Judge may be removed by two-thirds Senate Majority, and with Emperor’s Approval.

If a Judge makes rulings against the Charter, or any other rulings that are extremely unpopular enough to contemplate being voted out upon, the Senate may remove a Judge with three-fourths Majority. The Emperor may veto, and standard Veto Countermeasures may be used.

IX. Amendments and Additions[]

A. Creation and Passage of Amendments[]

Amendments shall be liable to the same Procedures as regular Legislation, however all such Amendments require three-fourths Majority in Favor, instead of two-thirds Majority. All such Amendments must be listed after the Charter.

If an Amendment conflicts with an existing Article of the Charter, the Amendment takes Precedence over it and will replace the Article. These Amendments may be abolished, but these Amendments and the Charter's Articles may not be removed or modified themselves in any way.

Enacted on June 17, 2010

  • 2Burnt2eat, Emperor
  • Tearasaunder, Senator
  • Adolph Mussolini, Senator


War Who Outcome
ICB-UCR War Brengstklau vs. Union of Communist Republics White Peace
NpO-\m/ War Brengstklau vs. Fark White Peace
TOP-C&G War Brengstklau vs. TEN and CSN White Peace




  • ODP with Silence
  • Protector of Aurora Europeana
  • Protector of Rome
  • PIAT With Little Big Alliance

Treaty Blocs[]