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House Atreides
AllianceForums 

Atr Official Flag
Team Color White team White
Founded May 8, 2009
Cabinet
  • Duke Mindwerkz
  • Mentat Vanadrin Failing
  • Swordmaster Shortstar
  • Spicemaster cpl
International relations Zenith Protectorate

link=http://www.cybernations.net/alliance_stats Statistics as of August 6, 2009

Total Nations 8
Strength 180,482
Avg. Strength 22,560
Nukes 0
Score 0.70
Important Links


Introduction

The House is a DUNE-themed alliance, lead by the Duke and assisted by his appointed Advisors. Those who serve the House with distinction will be rewarded with recognition and position within the alliance. All Loyalty within the House belongs to the Duke, however without the House the Duke is nothing. Every voice will be heard and considered from the most trusted advisor to the newest recruit.

Our primary goals are to encourage Citizenship within the Known Universe of CN and to encourage wisdom in all acts of war and peace.

We invite those who wish for a disciplined yet fair approach to governance and membership, also those who wish to pursue the expansion of their interaction with the world and people around them as well as the expansion of their individual Nations.

Be forewarned that our training regimen will require you to begin that pursuit, and will be required of ALL who apply to join the House no matter your nation's age or size. However, prior experience within the Known Universe of CN will assist in quickly completing your training.

If you would like to join the House, please visit our forums at http://atreides.greengrassmo.com/ and visit the Central Processing area of our Administration Annex.

Few additional tidbits of info about House Atreides

  • We're not a strict RP alliance. While the spice does get into everything... even the food... We won't require you to be 'in-character' all the time. It's just there for flavour and atmosphere and to expand your enjoyment of the game. It is also there as a sort of guide to how our Leadership will conduct affairs.
  • Room for promotion. Sure, the government positions are all filled, but knowing that upward motion in an alliance is what motivates the membership, we've got a solid yet flexible rank and medal system in place.
  • Lots of Activity. For a small alliance, our members - and more importantly our leadership - are very active on the message boards. In case of emergency, our Swordmaster and Mentat even have direct contact information on our Duke to deal with any crisis that might emerge quickly and decisively.
  • Mature membership. Our emphasis is on personal responsibility and wisdom in all acts of peace and war. Our education regimen was constructed to reflect this. We will not bribe new members into joining our alliance with anything other than a unique Alliance environment.
  • Cautious Foreign Affairs. We'll be holding off on any treaties aside from our protectorate until we hit 50 members. At that point, we'd choose our allies carefully and only sign Optional treaties. We want allies who will follow us to battle because it's the Right Thing To Do, not simply out of obligation.
  • REAL Leadership. At House Atreides, we not only have in-game experience in leadership, but real-world knowledge to back up and augment the House.
  • Plans within Plans. We've also got long-term ambitions for the House and the patience to see it through... Not just packing it in and merging after a month.


About DUNE

The REAL story is in a series of books that started in 1965. DUNE, DUNE Messiah, Children of DUNE, Heretics of DUNE and Chapterhouse DUNE. However, there have been three enjoyable DUNE movies published to date:

DUNE (1984) - (Trailer)
Frank Herbert's DUNE (2000) - (Trailer)
Children of DUNE (2003) - (Trailer)

The first two tell approximately the same story, though Dino DeLaurentiis took considerable more artistic license with his 1984 version than is found in the 2000 Sci-Fi Miniseries. Children of DUNE is actually two of the books rolled into one: DUNE Messiah and Children of DUNE. There is a new DUNE movie in production for a 2010 release as well.

All three are worth seeing. It's a fantastic world, and though it's set in the far future (About 14,000 years from now) it's not laden with superfluous technology as one would expect from most Sci-Fi. In the World of DUNE, the development of the Body, Mind and Soul are the primary achievements.

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