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[[File:Tomahawk.jpg|thumb|right|The launch of a Tactical {{wikipedia|BGM-109 Tomahawk|Tomahawk}} missile.]]
 
'''Cruise missiles''' are used to destroy defending tanks, infrastructure and technology.
 
'''Cruise missiles''' are used to destroy defending tanks, infrastructure and technology.
[[Image:Tomahawk.jpg|thumb|right|A tomahawk missile.]]
 
   
 
Cruise missiles have a base cost of $20,000 and require at least 15 levels of technology to purchase. Each missile usually destroys 10 tanks, five levels of infrastructure and one level of technology depending on the attacker's technology level. The cost to maintain each missile is $200. Purchasing satellite [[improvement]]s increases cruise missile effectiveness by 10% each, while the Missile Defense improvement decreases the effectiveness of missiles used on a nation by 10%. This means that, with a maximum of five satellites, it is possible to do damage of up to 15 tanks and 15 levels of infrastructure.
== Missiles ==
 
Cruise Missiles have a base cost of $20,000 and require at least 15 levels of technology to purchase. Each missile ussauly destroys 10 tanks, 5 levels of infrastructure and 1 technology depending on your technolagy level. The cost to maintain each missile is $200, this cost triples if you have over 50 missiles at one time. Purchasing Satellite improvements increases cruise missile effectiveness by 10% each while the Missile Defense improvement decreases the effectiveness of missiles used on your nation by 10%. This means with the maximum 5 satellites it is possible to do up to damage of up to 15 tanks and 15 levels of infrastructure.
 
   
You can launch up to 2 missiles per day per battle. Cruise missile attacks do not count against standard battles.
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You can launch two missiles per day per battle. Cruise missile attacks do not count against standard battles.
   
Each factory purchased reduces the cost of purchasing Cruise missiles by -5%. Lead also reduces the cost of both purchase and upkeep by -20%.
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Each factory purchased reduces the cost of purchasing cruise missiles by -5%. Lead also reduces the cost of both purchase and upkeep by -20%.
   
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{{Technical}}
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[[Category: HowtoPlay]]
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[[Category:HowtoPlay]]

Latest revision as of 05:19, 19 October 2012

Tomahawk

The launch of a Tactical Tomahawk missile.

Cruise missiles are used to destroy defending tanks, infrastructure and technology.

Cruise missiles have a base cost of $20,000 and require at least 15 levels of technology to purchase. Each missile usually destroys 10 tanks, five levels of infrastructure and one level of technology depending on the attacker's technology level. The cost to maintain each missile is $200. Purchasing satellite improvements increases cruise missile effectiveness by 10% each, while the Missile Defense improvement decreases the effectiveness of missiles used on a nation by 10%. This means that, with a maximum of five satellites, it is possible to do damage of up to 15 tanks and 15 levels of infrastructure.

You can launch two missiles per day per battle. Cruise missile attacks do not count against standard battles.

Each factory purchased reduces the cost of purchasing cruise missiles by -5%. Lead also reduces the cost of both purchase and upkeep by -20%.

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