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* - P stands for based on purchased land, G the natural growth of land.
 
* - P stands for based on purchased land, G the natural growth of land.
   
 
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Old Table:
 
 
Here is a table of the total bonuses provided by the bonus resources and their required resources (to be expanded):
 
 
{| cellspacing="0" cellpadding="2" border="1"
 
|+ align=bottom |
 
!style="background:#ccccff;"|
 
!style="background:#ccccff;"| '''Bonus Resource'''
 
!style="background:#ccccff;"| '''# Basic Resources Used'''
 
!style="background:#ccccff;"| '''Population Happiness'''
 
!style="background:#ccccff;"| '''Income ($/citizen/day)'''
 
!style="background:#ccccff;"| '''[[Environment]]*'''
 
!style="background:#ccccff;"| '''[[Technology]] Cost (%)'''
 
!style="background:#ccccff;"| '''[[Infrastructure]] Cost (%)'''
 
!style="background:#ccccff;"| '''Soldier Cost ($)'''
 
|-
 
!style="height:40px;"|[[Image: Affluent_Population.GIF]]||Affluent Population ||7||11||10||-1||-5||-4||-||
 
|-
 
!style="height:40px;"|[[Image: Asphalt.GIF]]||Asphalt||6||-||-||-1||-||-36||-6
 
|-
 
!style="height:40px;"|[[Image: Automobiles.GIF]]||Automobiles||7||3||-||-2||-||-45||-6
 
|-
 
!style="height:40px;"|[[Image: Beer.GIF]]||Beer||4||4.5||-||+10%||-||-13||-||
 
|-
 
!style="height:40px;"|[[Image: Construction.GIF]]||Construction||4||-||-||-||-||-33||-3
 
|-
 
!style="height:40px;"|[[Image: Fast_Food.GIF]]||Fast Food||4||5||-||-||-||-||-
 
|-
 
!style="height:40px;"|[[Image: Fine_Jewelry.GIF]]||Fine Jewelry||4||6||6.5||-1||-5||-4||-||
 
|-
 
!style="height:40px;"|[[Image: Microchips.GIF]]||Microchips||3||3.5||3||-1||-13||-||-3
 
|-
 
!style="height:40px;"|[[Image: Radiation_Cleanup.GIF]]||Radiation Cleanup||8||3.5||3||-2**||-13||-42||-6
 
|-
 
!style="height:40px;"|[[Image: Steel.GIF]]||Steel||2||-||-||-1||-||-9||-3||-
 
|-
 
!style="height:40px;"|[[Image:Scholar.GIF]]||Scholars||2||-|| 3||-||-||-6||-||
 
|}
 
 
<nowiki>* Applicable only if coal and/or oil is imported</nowiki>
 
 
<nowiki>** Not including variable improvement from rad effect reduction</nowiki>
 
   
 
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Revision as of 06:24, 6 May 2007

There are currently 11 bonus resources in the game. Bonus Resources are additional resources you can gain for your nation that can only be obtained through +resource links. Some bonus resources are more easily attainable than others (they require fewer resource links).

List of Bonus Resources

  • Affluent Population - Increases population happiness +2. Requires Fine Jewelry, Fish, Furs, and Wine.
  • Asphalt - Decreases infrastructure upkeep cost -5%. Requires Construction, Oil, and Rubber.
  • Construction - Reduces infrastructure cost - 5% and raises aircraft limit +10. Requires aluminum, lumber, iron, marble, and a technology level greater than 5.
  • Radiation Cleanup - Removes 1 day of nuclear anarchy. Reduces global radiation effect on an individual nation -50% in CNT. Improves a nations environment by 10% in CN standard. Requires Construction, Microchips, Steel, and a technology level greater than 15.
  • Scholars - Increases citizen income by $3.00. Requires Lumber, Lead and a literacy rate greater than 90%.




This table takes into account bonuses of all normal resources, but not the rewards of prerequisite bonus resources. For example, if one were to have fine jewelry and affluent population, they would look at the totals on the table for affluent population, and only add the +1.5 happiness granted by fine jewelry.

Bonus Resource Number Basic Resources Used Population Happiness Income per citizen/day Overall Money (income + happiness x $2) Population Increase (%) Technology Cost (%) Infrastructure Cost (%) Infrastructure Upkeep cost Cost (%) Soldier Cost ($) Soldier Count Environment Land* (%)
File:Affluent Population.GIF Affluent Population 7 6.5 10 23 8% - -4% - - 8% -1 10%G
Asphalt Asphalt 6 1.5 - - - -12% -23% - 30% -1 20%P
File:Automobiles.GIF Automobiles 7 4.5 - 9 - - -14% -18% - 38% -2 35%P
Beer Beer 4 4.5 - 9 8% - -7% -8% - 20% 10% 5%P
Construction Construction 4 - - - - - -12% -18% - 20% - -
File:Fast Food.GIF Fast Food 4 5 - 10 11.5% - - - -0.5 15% - -
File:Fine Jewelry.GIF Fine Jewelry 4 6 6.5 18.5 - -5% -4% - - 8% -1 15%P
Microchips Microchips 3 3.5 7 - - -13% - - -0.5 10% -1 -
File:Radiation Cleanup.GIF Radiation Cleanup 8 1.5 3 6 - -5% -11% -18% -0.5 38% -1,+10% 15%P
Steel Steel 2 - - - - - -6% -10% - 8% -1 15%P
Scholar Scholars 2 - 3 3 - - - -8% -0.5 - - -
  • - P stands for based on purchased land, G the natural growth of land.