"For Archadia! We fight!"
| National Anthem|
Theme of the Empire
|Capital City||Imperial City of Archades|
(2,254 days old)
Green Protection Agency
|Statistics as of 6/3/2014|
|24,210 (50,115) soldiers|
|Total Area||4,119.394 mile diameter|
|War/Peace||Currently at peace|
The Archadian Empire is a sizeable, mostly developed, and aging nation at 414 days old with citizens primarily of Mixed ethnicity who follow mixed religions. Its technology is first rate and its citizens marvel at the astonishing advancements within their nation. Its citizens pay extremely high taxes and many despise their government as a result. The citizens of Archadian Empire work diligently to produce Water and Uranium as tradable resources for their nation. It is a mostly neutral country when it comes to foreign affairs. It will usually only attack another nation if attacked first. It believes nuclear weapons are necessary for the security of its people. Plans are on the way within Archadian Empire to open new rehabilitation centers across the nation and educate its citizens of the dangers of drug use. Archadian Empire does not allow any form of government protests. Its armed police forces work quickly at 'dissolving' any and all government protests. It has an open border policy, but in order for immigrants to remain in the country they will have to become citizens first. Archadian Empire believes in the freedom of speech and feels that it is every citizen's right to speak freely about their government. The government gives foreign aid when it can, but looks to take care of its own people first. Archadian Empire will not make deals with another country that has a history of inhuman treatment of its citizens.
A small kingdom before the Galtean Alliance, it prospered during peacetime and grew to be Ivalice's mightiest republic state. Ruled by a cadre of senators, the might of its military turned Archadia into an empire subjugating its neighboring lands. Emperors are chosen from those most active in the military. It was not until the House Solidor took over 200 years ago that things really began to change. To make sure their rule was absolute, they created a law system that benefited them. This introduced the Judge system in Archadia. Archadia then developed by expanding into other smaller nations, taking their lands, and ruling over them with the same level of law as in their capital.
The mightiest sovereign state in Valendia. Originally a republic governed by an active senate, the rise of the military brought about the shift to an imperial system 200 years ago. With the change in governance, Archadia began invading its neighboring lands, quickly becoming the largest realm in Ivalice. While in the past the emperor was traditionally of military extraction, a purge of key figures in the military by the politically powerful House Solidor led to the installation of a line of Solidor emperors which continue to this day
A large coastline that expands far over Archadia. Anyone travelling by foot will arrive here first.
Grasslands that connect Archades to the lower parts of Archadia. The area is overrun by monsters, making prolonged travel here undesirable.
Sochen Cave PalaceEdit
A network of caves under old Archades and Archadia, it possesses intricate palace chambers built during the Galtean Alliance.
The lower sections of Archades. Once the main part of the city, it has now become a slum for lower class people. It is thought that once you come down here, you never leave.
Imperial City of ArchadesEdit
The heart of the Archadian Empire, and its capital. The Imperial Senate is located here in the Administrative District. The city is run by members of the aristocracy, who generally look down upon those who are at a lower social status. Archades is a very segregated city. A social sign in the city is the wooden chop. The more you have of these chops, the higher your social status, and the more parts of the city you can access. Archades is also home of the famous Draklor Laboratory.
A giant laboratory run by Cidolfus Demen Bunansa|Dr. Cid. It researches many things, from airships to weaponry. Recently however, all the lab's resources have been dedicated to developing nethicite.
A port city, inhabited mainly by pirates. While it is located in Archadia, the city tries to retain neutrality as best it can. This town is one of the few ports left, and one of the only ways a traveler can reach Mt. Bur-Omisace from Archadia.
Wilderlands north of Balfonheim.
The composition of Archadia is consists of Mixed ethnicity.
Archadians speak with distinct English accents, depending on their social status. The common people, most notably the rank-and-file soldiers, speak with a dialect resembling Cockney. The nobility, use a well-spoken "Queen's English" dialect.
Archadia is known for her fearsome military, the foundation of its power. Its military consists of troops, airships, and a navy.
Being the rank and file of the Archadian Imperial Army. The greater part of the Imperial army is comprised of swordsmen. In addition are hoplites in heavy armor for charging enemy fortifications, mages for ranged support, and others still for various more specialized roles.
Name given to a highly trained group of soldiers who have undergone the most rigorous selection procedures to become the pride of the Imperial army. Elites are separated into three divisions by role: gunners, being marksmen trained in the use of rifles; pilots, being combat airship pilots; and beastmasters, being those who train the mighty mastiff dogs that fight alongside Imperial soldiers. Those who make it past the selection process go to the Imperial military school known as the "Akademy", there to learn the specialist skills of their allocated division.
A special order of knights under the Imperial Archadian Ministry of Law. With the spread of Archadian influence came a rise in crime and regional conflicts. To reduce the amount of time required by the judicial process, a military court was established, this being the origin of the Order of Judges.
One of the most prestigious ranks within the Archadian Empire. The Judge Magisters act as chief arbiters and enforcers of Archadian law. They are also the commanders of the Imperial Army.
Archadia has many airships. These fleets consist of airships of all shapes and sizes, but they are usually lead by Dreadnought Class ships.
Since the invention of the airship, Archadia's navy has decreased in size. However, it still vigilantly guards Archadia's coasts from anyone who would try to enter.