Imperial Assault Alliance (1st)

The Imperial Assault Alliance, the IAA, or simply the Empire, is an alliance founded upon the principles of fun, equality, and camaraderie.

The Creation
During The Great War, a time where nuclear weapons annihilated nations of the Cyberverse like the number of raindrops impacting on the hull of a Star Destroyer during a frickin' rain storm, Darth Andrew, the leader of the nation of Werbistan, wanted an alliance that did not intend on killing millions over a small dispute, but rather an alliance that would thrive and prosper. He met with Chimaera, leader of the appropriately named country of Chimaera. They discussed the possibilities of the creation of a new alliance, and they both thought they needed more members to make this dream a possibility. They went to Darth_Alcroft, leader of the country of Executor. After a small period of time, the group totaled six nations, and they called themselves the Imperial Assault Alliance, or the IAA.

Darthclone: The Coup and the Fall
By late September, the Imperial Assault Alliance had gathered over 40 nations under its banner. A few days before October, cherounski, leader of Malachor V2, attacked multiple nations without permission from the War Ministry, and was court martialed, resulting in a temporary expulsion from the IAA for seven days. However, cherounski could not stand being expelled from the alliance, sending Darth Andrew messages of a plot against the IAA. This was turned down as utter nonsense, but when Darth Andrew noticed that darthclone's nation, the Republic of Mandolor (a long-time member of the IAA who at one time started another alliance before rejoining) was part of the North Atlantic Defense Coalition, he began to believe cherounski. Both cherounski and JZ-515 were once part of the darthclone coup, a plot where darthclone started the Dark Empire Alliance to bring down the IAA. However, did not wish to partake in it, and they revealed the information to Darth Andrew after he pressured them. Armed with the treasonous information, he brought his case to the NADC, and explained the situation to Azure Mantle, leader of the NADC. The NADC expelled darthclone, but in revenge, he attacked the nation of Reich Imperium, an IAA member.

By October 1st, the IAA and NADC had succeeded in foiling darthclone. However this goal was not achieved without bloodshed.

The 1st, 2nd, 3rd, and 4th Imperial Regiments under command of Darth Andrew, Chimaera, Darth_Alcroft, and Ocelot, began raiding the Republic of Mandolor and gaining footholds in small towns. The first northern battles took place in forests, where Darth Andrew's forces defeated those of darthclone. However, the southern battles fought by Ocelot were a defeat. The southern portion of Mandolor was defended by the Mandolot Line, a series of extensive fortifications across the Southern Border. Ocelot retreated twenty miles south of the Mandolot Line to allow himself to recuperate from the losses. Eventually, the major cities of Mondolot, Mandolor D.M., and Roladnam were captured. The massive city-fortress capital of Mandolor was surrounded, but it was extensively fortified, in a mixture of Adolf Hitler's Atlantic Wall (a series of large fortification of artillery cannons, barb wire, tank traps, and bunkers) and the French Maginot Line (a series of tunnels connected to heavily fortified strategic bunkers and cannons). The city itself had a diameter of over twenty miles. The fighting was brutal. But in the end the IAA won, especially when more nations began supporting the assault.

The NADC sent $79,000 in war damage funds to the invaded nation of Reich Imperium and extended their apologies for inadvertantly harboring darthclone.

The IAA captured the Mandolorian capital, and took darthclone into custody. However, the destroyer IAAS-014 was lost on the passage back to Werbistan, along with darthclone. The wreck of the IAA-014 was never found, however near the site of loss were found the wrecks of two Mandolorian transport choppers, shards of two of the IAAS-014's anti-aircraft missiles, and over ten burnt grappling ropes. Also in the water was the body of the IAAS-014's captain, Alan T. Smith. In his neck was a small needle, with a drop of posion in it. He apparently did not know what happened until it was too late. It is believed that Mandolorian rebels hijacked the IAAS-014 and captured it, taking their leader away.

The Imperial Assault Alliance is still hunting for darthclone. The traitor must be stopped. The official news announcement can be found here.

War of Integrity
The IAA fought a series of skirmishes against the Allies of War, completely destroying them with little casualties. The main details are at War of Integrity

The Third World War
The Imperial Assault Alliance was in ascendancy. After its victory against the Allies, the entire alliance was extremely confident. Perhaps too confident. When the Great War III began to loom, the Imperials quickly took the side of Aegis, and its leaders and members pledged to defeat the Initiative once and for all even though two or three of it's leaders were against the war. A huge military build up began in the Imperial Armed Forces, and the Imperial Armed Forces aimed their sights at the Grand Global Alliance. After preperations, the Imperial Army invaded the Grand Lands, mounting initial quick victories. However, the Imperials were unprepared for a long war, and the Grand Global Alliance was much more prepared then the Allies ever were. In a few days, the Grand Global Army had mounted an offensive, slamming the Imperial Forces hard. Many a small nation in the Imperial Ranks were anarchied, and quite a few leaders sued for peace. The Imperial Leadership still pressed for continued fighting, but things were looking grim. The Grand Lands had soon been retaken by the GGA, and Imperial Territories were now facing bombardment. The Global Airforce, which had at first been caught with their pants down, had taken to the skies, overwhelming the heroic but doomed Imperial Airforce. By now, the mood in the Imperial Ranks had soured, and many a prime nation was resigning. Many Imperial Leaders went into "exile" inside the Imperial Bunker, and argued intensely upon further involvement. In the entire Great War III, the Initiative was routing Aegis on all fronts, and the Imperial Territories were no exception. Soon, the Imperial Airforce was idle, completely out of fuel. The Imperial Army was exhausted and in full retreat. The Grand Global Army was in just as bad shape, but supplies from the NPO poured in, wrecking any chances of Imperial Victory. Outgunned, outnumbered, and outfought, the last Imperial Nations surrendered before the Globals could overrun the capital of Werbistan. Graciously, the GGA allowed the IAA to simply surrender with merciful terms, and the Imperials were finally out of the war. The IAA had faced its first great loss.

Stagnation and Decline
Dark times faced the Imperial Assault Alliance. Senior members of the forums left in large droves, some to quit Cybernations for good and others to continue the fight against the Initiative. A rebellion was nearly created by a disgruntled member, but loyalists quickly shouted him down and later appeased him. The Government tried desperately to create unity, but only succeeded long after the GGA Surrender (or as some members prefer to call it, the GGA Armistice). Because of AEGIS's rout, many a more radical IAA nation became glum and depressed, and outside trade began to decline. The Imperial Government had no idea what to do with the now defunct Alliance. Two choices sprang up.

The Journey to the Moon
A Moon Lander had successful been preserved throughout the entire War of Integrity and Great War III, and now had been revealed ot the public. After launching a mission, a small colony was soon set up, and many IAA Nations chose to embark there on secondary missions. The moon was a young living ground: she was not ravaged by petty political differences or nuclear radiation. Perhaps the IAA could live on in its Lunar Neighbor, but questions mounted. What about Earth?

Stabilization and a new age of prosperity
After a while, the craze over the moon began to fade. Soon, the colony became "self-sufficient" after cutting off radio contact with Earth. The fate of the Terran Lunar Union, the state that had declared independance from Earth, is unknown.

However, back on the motherplanet, things were beginning to brighten. The War damage was finally paid off and the Imperial Assault Alliance stabilized her economy. New immigrants began to return, and the IAA soon grew back to her pre-war size.

On a more glum note, the long beloved Prime Minister Chimeara stepped down from power. In his place, the esteemed Shecterville took over office, but many, including him, mourn for Chimeara. Chim himself denounced this love, stating it was unneccessary and silly.

The Nuclear Debacle
Unfortunately, this age of bounty was destined not to last. A dissident, once a military leader of the Grand Global Alliance, had made a fateful decision. Perhaps due to a mental ailment, he cultivated the idea of a Final Solution, one of destroying the alliance that had once attacked him. One fateful day, the terrorist known only as "Phoib" detonated a 25 Kiloton Atomic Device in the Capital of Werbistan and in the capital of Rebel Army, causing massive damage to the beautiful cities. He and a few of his followers then proceeded to launch suicide strikes upon the most senior nations of the IAA, launching Nuclear Weapon after Nuclear Weapon in a desperate attempt to destroy them. While his efforts led to his own destruction, many of the once mighty capital nations of the IAA suffered huge damage, destroying many a beloved landmark. The GGA herself offered condolences for the bombing, and the kind nations of LOSS offered aid to the besieged nations. Phoib, however, still operated on the insane idea that he and a few others could destroy the IAA. Justice will soon seize him and upon those who aid his vile quest. Recently the IAA has struck back hard against these rogues, both against Phoib and those who aid him. One by one, the Insane Cabal of Phoib began to fall against the guns of the IAA, beginning with Irken, a financial benefactor of the rogues,who was brought down by New Britainnian and Cavalry Brigade forces, going to ShadowStalker, a general of the Cabal, who was torn apart by Werbistani and Rebel forces,as well as the Imperial Guard Unit, who finally defeated him.

Current Stuff
The Imperial War in Heaven Andrew resigned, as did lots of other people. Then, new people signed up. Then some stuff happened. Andrew returned as Founder and figurehead, to encourage us from the sidelines.

=The Charter of the Imperial Assault Alliance=

Preamble
The Imperial Assault Alliance (IAA) is an alliance dedicated to the fundamental qualities of security, safety, prosperity, and camaraderie. Founded in earnest and in good faith, we hereby solemnly dedicate this Charter to the continuation of our ideals and sovereignty.

Dedication to Fun
We, of the Imperial Assault Alliance, hereby dedicate ourselves not only to the continuing stability and security of the IAA, but also the aspect of the FUN of this game, Cyber Nations. We hereby advocate the policy of "ZEEKY BOOGY DOOG", where if you say it, you WILL explode. Also, those who refuse the awesomeness of buttsecks will be sentenced to the chocolate pudding chair, where the stains will NEVER GET OUT OF YOU CLOTHES. Anyone who decides to take a walk on a short pier in the middle winter when the sun don't shine will be thereby deemed a walrus and slapped with a fish.

Furthermore, the IAA is, and always will be, very secksi. If you deny the secksi, you deny the IAA. If you deny the IAA, we slap you so hard your mom will say to dad, "DAMN! I should have just given you head."

Fun, in this alliance, is paramount. Though times do dictate that certain issues and events will not be fun, and will require a serious mind to deal with adeqautely and efficiently, there is, however, the fact that not all times are quite like that, and often require us simply to sit down, grab some caek, cheese, and a beer, and watch the buttsecks fly. No more, no less, unless the EMU says so.

OBEY THE EMU. Thank you.

A. The Imperial Senate
Once a nation becomes a senator of the Imperial Assault Alliance, they automatically have a seat in the Imperial Senate and will be responsible for electing alliance officials and participating in alliance-wide votes. Once impeached, a senator of the Imperial Ruling Council then becomes a normal Imperial Assault Alliance senator, while the vacant position is filled in by their respective understudy.

The Imperial Senate is the chief legislative body of the Empire, and as such shall pass acts and bills, as well as retain the ability to impeach Imperial Ruling Council members, as outlined in Article IB of the Imperial Assault Alliance Charter.

The Imperial Senate retains the following rights on these forums:

1. Protection from those who mean to cause harm.

2. Security against threats both large and small

3. Individualism in speech, expression, and sovereignty, unless expressively contrary to the Imperial Code of Conduct.

These rights are limited in their affect only by act, as directed in Article V of the Imperial Assault Alliance Charter.

Imperial Code of Conduct
These rules for the official Imperial Assault Alliance forums, and guidelines for conduct within foreign forums and IRC channels are as specifically follows:

1. No pornographic images or signatures are allowed at all. Violation of this will result in an immediate ban.

2. No spamming is allowed on the forums (except in the "SPAM forum"). If one makes useless comments, the violator will be "verbally" warned by a moderator/administrator. If it is continued, the violator's post count will be either reduced or restarted. Warnings or bannings may are also possible.

3. Please keep the language as appropriate as possible. The occasional "damn," "bastard," etc. is fine, but excessive use may result in a warning. The f-bomb and similar words are banned.

4. No racist, sexist, or derogatory comments. Violating this rule will result in a warning or a ban.

5. Please keep the comments as constructive as possible. No "OMG 100th post," "lol," "QFT," etc.

6. Flame wars are not tolerated. Also, neither is flame baiting. If a topic turns into a flame war, the topic will be locked and warnings will be handed out. If another topic is started to continue the flame war, warnings or bans will be handed out.

7. Trolling, the act of attempting to anger a group of individuals, is not tolerated. Those who do troll will be warned/banned without mercy.

8. Please keep signatures within reason. No overly pictures or text. Consequences include the deletion of your signature (a message stating this will replace it), and if a user defies this rule by continually having large signatures, they will be warned.

9. Please don’t upload large amounts of images to help keep the forums running as quickly as possible for the 56k users out there.

10. Before starting a new topic, search the forums (the search tool) to make sure that you aren’t starting a topic that already exists.

12. Any attempt to hack or modify the website or forums (by someone who isn't an administrator) will result in immediate and permanent banishment.

12. If an administrator asks you to do something, please obey them (within reason).

13. These rules are subject to change by the administration at any time. Notification will be posted if new rules and regulations need to be enforced and complete cooperation with these new rules and regulations are expected. Unless very severe, you won’t have to worry about being punished for any infractions committed before the rule is posted.

14. All members of the Imperial Assault Alliance are hereby entitled to, and have a sovereign right, to having fun, and making merry during their time in the Empire, so long as it does not interfere severely with Imperial policies or processes, such as luving mudkips so much your mom hits you with a cactus branch. XD

B. The Imperial Ruling Council
The Imperial Ruling Council is made up of His Imperial Majesty, the Emperor, the Imperial Regent, the Grand Vizier, the Imperial Military Executor, the Chancellor, and the Grand Moff, which each of whom’s respective deputies serving within the Council. The purpose of the Imperial Ruling Council is to serve as the executive body of the Imperial Assault Alliance and as such, shall vote and/or pass bills, pardons, treaties, and decisions concerning interalliance conflict.

Elections for four offices of the Imperial Regent, the Grand Vizier, the Imperial Military Executor, and the Chancellor on the Imperial Ruling Council occur every three (3) months. Elections last a maximum of three days. If a senator nation wishes to run for one of the five offices, they must inform the Grand Vizier, who will thus set up the election in the Imperial Senate. A senator nation can run for only one position in the Circle every election. Those that are already on the Imperial Ruling Council may also run by following the same procedure.

Election of the Emperor will take place every six (6) months.

If a senator of the Circle wishes to resign, they may do so. The understudy of that particular office will then take charge of that office and serve out the remainder of the term until the next elections are held. Each Imperial Ruling Council member may remove/replace their understudy at any time.

Process of Impeachment
Impeachment for any IRC official may be submitted to the Imperial Senate by the Chancellor, with the signatures of a minimum of ten (10) Imperial Senators and the approval of the Chancellor. A vote shall be held soon after, with a 2/3 majority carrying the decision. Should the vote conclude that impeachment should not take place, the motion is there by deemed void and non-passing. Should the vote conclude that impeachment should take place, then the decision shall move on to the Imperial Ruling Council, excluding both the Emperor and the accused IRC member. If a 2/3 vote in favor of impeachment is deemed approved by the Chancellor, then the accused member is then impeached, and his understudy to ascend into the vacant position. After which, the new IRC member shall choose an understudy of his own from within his respective department.

Should no unanimous decision be made between either the IRC or the Senate, then a special tribunal of the Chancellor of the Senate, the Grand Vizier, and an elected representative of the Imperial Senate may be called. After the formation of the tribunal is called, a trial shall be held, with both the defendant (being the accused) and the prosecution (being the Imperial Senate/Government) are entitled to their own attorneys, with the limit of which being 2 per participator.

Attorneys may only be chosen from within the Imperial Senate, and cannot be in the Imperial Government above the third lowest rank in any department or ministry. No length of time regarding membership is required.

Each attorney is to argue their client's respective case. Both the defendant and the prosecution have three (3) chances to address the tribunal (with one address equating to one post), in addition to one (1) opening, and one (1) closing statement each. Each may call a maximum of three (3) witnesses, who may address the court twice (2) before being asked to return to their previous status of non-involvement. The order of address will alternate between the defendant and the prosecution, with the prosecution taking first address. Alternating motion will do so on the basis of one (1) address, before moving to the next, and shall continue in that fashion until the trial is concluded.

After both the prosecution and defense have fully argued their cases to the tribunal, the tribunal shall deliberate amongst themselves. Each member of the tribunal holds one (1) vote in the verdict process. A 2/3 majority shall entail a passing motion. If the tribunal is rendered indecisive, then the tribunal shall adjourn for 2 weeks, and once more begin the tribunal process.

Each hearing will last for seven (7) days), with each side addressing their points simultaneously (Example: Day 1: Both plead their case; Day 2: Opening Statements; Day 3: 1st Address; Day 4: 2nd Address; Day 5: 3rd Address; Day 6: Closing statements; Day 7: Verdict and Adjournment).

Should the Chancellor be unavailable for procedure, then the Vice Chancellor shall assume his duties, with the Grand Vizier shall assume the responsibilities outlined for the Vice Chancellor during normal trial proceedings.

If the Vice Chancellor is unavailable, then the Grand Vizier shall assume the role of Chancellor outlined during normal trial proceedings, and the Imperial Regent shall assume the responsibilities outlined for the Vice Chancellor during normal trial proceedings.

The third member of the tribunal shall be chosen from among the Imperial Senate via election amongst peers. A 2/3 majority is required to pass, and a minimum of 2 months in the IAA is required before participating in an election.

Should the defendant be found on leave without prior notification of his departure, then the case in its entirety may and will be dropped and ruled in favor of the prosecution after a waiting period of three (3) days.

C. The Imperial Council of Moffs and Imperial Commonwealth of Oversectors
The Imperial Council of Moffs is made up of the Grand Moff, the High Moff, and the Moffs of the Imperial Commonwealth Oversectors, which is comprised of protectorates, or “oversectors”, under the guardianship of the Empire. The purpose of the Imperial Council of Moffs is to serve as the main third-party advisory body of the Imperial Ruling Council and as such, shall discuss matter pertaining to the Commonwealth.

Each individual Moff is appointed by the Emperor, the Regent, and/or the Grand Moff, and each shall be given imperium, or administrative privileges over their respective oversector, with a limit of two Moffs per oversector. Each Grand Moff is to be elected every three months from within the Council of Moffs, and upon campaigning shall choose as his understudy a fellow Moff for the position of High Moff.

If a senator of the Council wishes to resign, they may do so. If the abdicating designee by chance shall be the Grand Moff, then the High Moff shall then take charge of the office of Grand Moff and serve out the remainder of the term until the next elections are held.

The Council of Moffs, as well as all ranks within the government concerning it or its duties, is exempt from Imperial political processes unless occupied by the minimum of one (1) Moff other than the presiding Grand Moff and High Moff, for a total of three (3) individual oversectors.

While on the IAA forums, Moffs are granted access to non-crucial Imperial governmental information, in addition to the Mofference Chamber.

Definition of Terms:

Oversector - Imperialized protectorate alliance.

Moff - Forum and political administrator of an oversector

High Moff - Understudy of the Grand Moff, and may preside over the Council of Moffs in his superior's stead.

Grand Moff - The representative of the Imperial Commonwealth to the IRC, and may represent the Council of Moffs by any means.

Council of Moffs - The main Imperial political body of the Imperial Commonwealth of Oversectors within the Imperial Assault Alliance.

His Imperial Majesty, the Emperor -
The official and sovereign Head of State of the Imperial Assault Alliance, His Majesty, the Emperor maintains order over the Imperial Ruling Council, but, however, holds no vote within it. He can veto any act or bill; save for if a unanimous vote of the Ruling Council is called. He can call for an impeachment of the Chancellor. He maintains the ability to issue executive orders, as well as grant pardons during judiciary proceedings that can only be overturned by a unanimous vote of the Ruling Council.

The Emperor is elected on a half-yearly basis (every six [6] months). If the Emperor steps down from his position prior to the termination of his term, the Imperial Grand Vizier shall assume his position, and elections for a new Grand Vizier shall take place.

Should the Emperor be deemed unable to execute his duties properly for any legal reason, he may be impeached via the procedure outlined in Article IB of the Imperial Assault Alliance Charter.

Imperial Grand Vizier –
The second-in-command of the Imperial Assault Alliance, as well as a voting senator of the Imperial Ruling Council, the Grand Vizier is the official understudy of His Imperial Majesty, the Emperor, Head of Government, and holds the position of head of the Imperial Security Bureau, or ISB. The Grand Vizier is then, in turn, obliged to appoint ISB members, responsible for the well-being of the senators, general interior improvements to the alliance, directing recruitment via media and propaganda, managing the financial system, monitors and presides over all elections, and improvements to better the alliance as a cohesive whole. He can also handle minor crises that could potentially threaten the well-being of the IAA, as well as serve as an official juror during Imperial judicial proceedings.

Imperial Security Bureau Director–
The official understudy of the Grand Vizier, the ISB Director assists his superior in heading the Imperial Security Bureau. He may appoint ISB agents at will to carry out the will of Grand Vizier, as well as assist the Grand Vizier in investigating, recruiting new senators, illegal wars, shady aid dealings, and other sinister plots pertaining to the alliance. He is an appointed position.

ISB Agent –
A senator appointed by either the Grand Vizier or the ISB Director, his job is to assist the his superiors in investigating, recruiting new senators, illegal wars, shady aid dealings, and other sinister plots pertaining to the alliance. There can be upwards of five plus (5+) ISB agents in the IAA at any one time.

Imperial Regent –
Third-in-command of the IAA and a voting senator of the Imperial Ruling Council, the Imperial Regent is the official head of the Imperial Diplomatic Corps. He handles all relations with other alliances and may appoint diplomats at will to represent the IAA to other alliances (in their respective forums) and is responsible for propaganda and advertisements and all public relations, in addition to keeping the Imperial public informed via bi-weekly foreign affairs status reports. He can also handle minor crises that could potentially threaten the well-being of the IAA.

Director of Foreign Affairs -
The official understudy of the Imperial Regent, the Imperial Senior Ambassador assists his superior in heading the Imperial Diplomatic Corps, and is responsible for propaganda and advertisements and all public relations, as well as handling all relations with other alliances that the Regent cannot address. He may appoint diplomats at will to represent the IAA to other alliances (in their respective forums) or organizations. He is an appointed position. There can be upwards of (5+) ISB agents in the IAA at any one time.

=== Imperial Ambassador –=== A senator appointed by either the Imperial Regent or the Imperial Senior Ambassador to conduct official negotiations with other alliances and organizations, as well as maintain political, economic, and social relations with the intent of the well-being of the alliance. There can be upwards of five plus (5+) Imperial Ambassadors in the IAA at any one time.

Imperial Military Executor -
Fourth-in-command of the Imperial Assault Alliance and a voting senator of the Imperial Ruling Council, the Imperial Military Executor heads the Imperial Armed Forces. He manages alliance military operations, as well as assigns a General, and (when needed), colonels, battalion commanders, lieutenants, and fireteam commanders to help divide the alliance into battalions based on nation strength.

Any senator of the IAA may start a war with another nation only if he has obtained permission from the Military Executor. If the Military Executor wishes to wage war against another alliance or organization, he must obtain permission from the Ruling Council, who shall hold it to vote within 24 hours of request. If the vote is not unanimous, the Emperor can either accept the vote, or then forward the vote to the Imperial Senate within 48 hours of the initial request. The Military Executor can also grant the power to authorize wars to his General or his colonels at his discretion.

General -
The personal aid of the Military Executor and second-in-command of the Imperial Armed Forces, the General assists the Military Executor in accepting/denying senator nations’ requests to wage war (in an advisory sense) and so forth. He is an appointed position.

Chancellor of the Senate -
The fifth-in-command of the Imperial Assault Alliance and a voting senator of the Imperial Ruling Council, the Chancellor of the Senate is the official representative and interpreter of the Imperial Charter and of the Imperial Senate. He is responsible for lending a hand to any other Ruling Council senator in need, managing the forums, and working with senators to calm tensions. His ultimate duty is to ensure the alliance and its government runs smoothly and efficiently. Furthermore, with no objections from the Ruling Council, the Chancellor may make superficial adjustments to passed bills, acts, and orders (EG: Spelling and Grammar).

He also has the ability to call impeachment votes for any Ruling Council senator(s) so long as the reason for the said call is grounded in Imperial law. Each impeachment hearing and vote requires a 2/3 majority to pass. The Chancellor also has veto power over executive orders, as well as is the only person who must co-sign secret executive orders with the Emperor.

In addition, the Chancellor shall preside over all judicial proceedings, minor and major, as defined in Article III of the Imperial Assault Alliance Charter.

Vice Chancellor of the Senate -
The personal aid of the Chancellor of the Senate, he is the second official representative and interpreter of the Imperial Charter and of the Imperial Senate. His duties mirror those of his superior, with the exception of his deference to the Chancellor in specific legal matters, as well as participate in alliance judicial proceedings.

Grand Moff -
Head of the Council of Moffs, the Grand Moff is main representative of the Imperial Commonwealth to the Imperial Ruling Council. Elected from among the Moffs of the Commonwealth, he has one vote on the Ruling Council. The impeachment of the Grand Moff can be proposed by current Council senator, and can be brought about by a unanimous vote, minus that of the Grand Moff himself.

This position shall be deemed an official position of the IRC when and only when a total of three (3) oversectors have been acquired by the Imperial Assault Alliance. Until that point, all duties and privileges concerning this position are considered nonexistent and void.

High Moff -
The official understudy of the Grand Moff, the High Moff assists the Grand Moff in maintaining civility and records during Council meetings and providing adequate assistance in tasks when need be. Should no Council of Moffs exist at any one time, then the High Moff shall be delegated the duties of that of the Imperial Ambassador.

This position shall be deemed an official position of the IRC when and only when a total of three (3) oversectors have been acquired by the Imperial Assault Alliance. Until that point, all duties and privileges concerning this position are considered nonexistent and void.

=== Moff -=== An individual, appointed representative from each of the Imperial Commonwealth alliances, or Oversectors,, they are the primary voices of the various protectorates under the watchful eye of the Empire, each holding administrative privileges within the Commonwealth Oversectors. Each holds one vote during the tri-monthly elections for Grand Moff, whom is selected from amongst their ranks. Limit of two Moffs per oversector. Should no Council of Moffs exist at any one time, then the Moff position shall be rendered void and moot.

This position shall be deemed an official position of the IRC when and only when a total of three (3) oversectors have been acquired by the Imperial Assault Alliance. Until that point, all duties and privileges concerning this position are considered nonexistent and void.

Articles III: Process of Legislation
Any senator can submit a motion to amend the Charter to the Imperial submitting a motion to fellow senator nations in the Imperial Senate’s Situation Room so long as the motion has received the legal approval of the Chancellor. Once thoroughly discussed, the Grand Vizier or Chancellor shall submit to the Senate the option of setting up a non-binding vote of the motion within the Situation Room for progression to the Imperial Convocation Chamber for finalized voting.

If any other senator agrees to such a non-binding vote, and the consecutive vote passes with a 2/3 majority in favor of the motion, the Grand Vizier shall set up a formal voting session with the Convocation Chamber. In order for it to pass, it must have 2/3 majority of the votes. Voting will last a maximum of two days.

If the act passes, the Grand Vizier and/or Chancellor shall add the amendment to the Charter.

However, if the Emperor so chooses to veto the proposed act or bill, he may do so. If such happens, then the act or bill shall return to the Senate chamber for a second vote, but must require a 3/4 majority in favor of to pass. If the act passes, the Grand Vizier and/or Chancellor shall add the amendment to the Charter.

Declarations of War
Declarations of war shall be approved only by a 3/4 vote of the Imperial Senate and/or by a unanimous vote of the IRC. Both must have the approval of the Chancellor before a formal declaration of war may be announced. Should war be declared and implemented as the result of a previous binding diplomatic agreement, then the aforementioned process is rendered moot.

Process of Trial
Trials between Imperial Senators shall be dealt with as follows:

Suits between any Imperial Senator and another may be submitted to the Chancellor at any time. Suits may continue to trial with and only with the signatures of both parties and the approval of the Chancellor.

After both signatures and approval of such are acquired, trials shall commence as outlined below under major offenses and domestic trials.

Minor offenses against the Empire are to be dealt with as follows:
A hearing for the accused is held in the Imperial Senate, presided over by the Chancellor. Charges are laid against the accused, and sentence is pronounced with approval of at least 3 other IRC members.

Major offenses against the Empire and domestic trials are to be dealt with as follows:
A special tribunal of the Chancellor of the Senate, the Grand Vizier, and an elected representative of the Imperial Senate may be called to hear cases of major offenses of Imperial Law. After the formation of the tribunal is called, a trial shall be held, with both the defendant (being the accused) and the prosecution (being the Imperial Senate/Government, or Imperial Senator) are entitled to their own attorneys, with the limit of which being 2 per participator.

Attorneys may only be chosen from within the Imperial Senate, and cannot be in the Imperial Government above the third lowest rank in any department or ministry. No length of time regarding membership is required.

Each attorney is to argue their client's respective case. Both the defendant and the prosecution have three (3) chances to address the tribunal (with one address equating to one post), in addition to one (1) opening, and one (1) closing statement each. Each may call a maximum of three (3) witnesses, who may address the court twice (2) before being asked to return to their previous status of non-involvement. The order of address will alternate between the defendant and the prosecution, with the prosecution taking first address. Alternating motion will do so on the basis of one (1) address, before moving to the next, and shall continue in that fashion until the trial is concluded.

After both the prosecution and defense have fully argued their cases to the tribunal, the tribunal shall deliberate amongst themselves. Each member of the tribunal holds one (1) vote in the verdict process. A 2/3 majority shall entail a passing motion. If the tribunal is rendered indecisive, then the tribunal shall adjourn for 2 weeks, and once more begin the tribunal process.

Each hearing will last for seven (7) days), with each side addressing their points simultaneously (Example: Day 1: Both plead their case; Day 2: Opening Statements; Day 3: 1st Address; Day 4: 2nd Address; Day 5: 3rd Address; Day 6: Closing statements; Day 7: Verdict and Adjournment). Should the Chancellor be unavailable for procedure, then the Vice Chancellor shall assume his duties, with the Grand Vizier shall assume the responsibilities outlined for the Vice Chancellor during normal trial proceedings.

If the Vice Chancellor is unavailable, then the Grand Vizier shall assume the role of Chancellor outlined during normal trial proceedings, and the Imperial Regent shall assume the responsibilities outlined for the Vice Chancellor during normal trial proceedings.

The third member of the tribunal shall be chosen from among the Imperial Senate via election amongst peers. A 2/3 majority is required to pass, and a minimum of 2 months in the IAA is required before participating in an election.

Should the defendant or prosecution be found on leave without prior notification of his departure, then the case in its entirety may and will be dropped after a waiting period of three (3) days.

Definition of Terms
Minor offense - any act violating the law of the IAA that does not threaten the sanctity and/or sovereignty of the IAA or any of its membership.

List of Minor Offenses:
- Excessive vulgarity on the forums - Flaming on the forums of the IAA or any of its members - Minor illegal wars - Excessive spamming in "unapproved areas". - Ghosting

Major offense - any act violating the law of the IAA that does threaten the sanctity and/or sovereignty of the IAA or any of its membership.

List of Major Offenses:
- Treason against the Empire - Spying - Charges leading to Impeachment of Imperial Government members

Act
2/3 majority vote within the Imperial Senate. Can be vetoed by the Emperor. Can amend the Charter, and can only amend the Charter

Bill
2/3 majority vote within the Imperial Senate. Can be vetoed by the Chancellor. These cannot amend the Charter, but rather work in unison with it.

Executive Order
On the authority of the Emperor. Can be repealed by a 2/3 vote of the Imperial Ruling Council or an Act. These cannot amend the Charter, but rather work in unison with it. With the approval of both the Chancellor and the Emperor, an executive order can be issued with optional release to the public. However, executive orders should be issued consecutive numbers so as to indicate that classified orders do exist.

During trials concerning impeachment of a specific member, government files may be examined by the Chancellor for use during trial as evidence.

All classified executive orders are to be deemed security Level II for CLASSIFIED material.

Veto
Vetoes can be given during legislative processes by either the Emperor regarding acts, or the Chancellor regarding bills following their initial voting session. Can be overruled by a unanimous vote of the Imperial Ruling Council and/or 3/4 vote of the Imperial Senate.

Article V: Security Classifications for Information
Information within the Imperial Assault Alliance falls within the rating of the following four classifications:

Level I :Top Secret – Topics designated “Top Secret” are restricted to and only to the Imperial Ruling Council, and whomever designated special access.

Level II: Secret – Topics designated “Secret” are restricted to and only to the Imperial Ruling Council, the Council of Moffs, and whomever designated special access.

Level III: Confidential – Topics designated “Confidential” are restricted to and only to the Imperial Assault Alliance members and whomever designated special access.

Level IV: For Public Release – Topics designated “For Public Release” are unrestricted to any party either within or outside the IAA.

Current Treaties and Pacts
The IAA-LoSS MAP, a mutual agreement pact with the LOSS.

IAA-WFA MAP, a mutual agreement pact with the White Fang Alliance.

The IAA-CON NAP, a non-agression pact with the Confederation of Orange Nations.

The Intergalactic Defense Accord, a mutual defense pact with the Confederacy of Independent States (Now Defunct).

Great Pact of the Non-Aggression of Imperials, a non-agression pact with the Imperial Defense Alliance.