Motherland



The Motherland (ML) is a small left-wing, primarily communist alliance. Most of its members are people who know each other in real life.

Anthem
Наш Coветский Союз покоряет весь мир Как огромный медведь на Востоке. Овцы бродят безцельно, без всяких забот А Советский медведь на охоте.

Наше братство - хорошая жизнь, Наша щедрость ни с чем не сравнится. Все кто с нами - сильны Все кто против, держись Чтоб нам всем не пришлось потрудится.

Все народы, не стоит того

Что бы мы превратили вас в пепел. Благодарны вам, низкий поклон, От самой могущеcтвенной nation.

Pre-ramble
What is communism? Don't ask us, you should know.

What we're about

 * 1) Being communists because being communists in our own imagination is fun :D
 * 2) Having fun
 * 3) Not being aggressive people who love to attack whole alliances
 * 4) Unless they attack us and they're weak enough...
 * 5) Or they're inactive and a great source of income...
 * 6) Something something something dark side

Your rights

 * 1) Being able to leave the alliance
 * 2) Being able to discuss things properly without a huge censor. Shock, horror for a communist alliance!
 * 3) Unless you're being blatantly stupid/annoying/spamming/etc/anything defined by Government L3
 * 4) Being able to attack any unaligned nation
 * 5) Unless they are on the red team
 * 6) Being able to defend yourself
 * 7) With certain unknown restrictions *whooooo*
 * 8) To get aid if you're screwed over by someone who declared war on you
 * 9) Unless you declared war on them first, in which case we may or may not help

Your responsibilities

 * 1) To not act like an idiot
 * 2) To not act like an idiot
 * 3) To not act like an idiot
 * 4) To not act like an idiot
 * 5) You are reponsible for your actions. So if you attack the NPO and they retaliate against you, we are going to do absolutely nothing.
 * 6) Exception: You're a very very very new member and you're very very very sorry about what you did
 * 7) To understand that the charter is not whole and that rules can be added and removed by the government at their whim

The blatantly obvious

 * 1) Don't attack people in alliances which we aren't at war against
 * 2) Unless there's 3 or less in the alliance

Positions
God knows, we haven't sorted out this crap out yet.

The evil blacklist

 * 1) There are a few levels.
 * 2) Nation is watched.
 * 3) Nation will be attacked if in our alliance if possible, until they leave it.
 * 4) Nation will be attacked to the point of having no infra if possible, then is left alone.
 * 5) Nation will be kept at no infra at all times if possible.
 * 6) If we don't have anyone weak/powerful enough we may ask for your help to enforce our blacklist.
 * 7) The only nations that will contact you regarding this are this one and this one.