Improvements

Note: This feature is not yet implemented.

Description
Nation improvements are structures and improvements that you can purchase to further mold your nation into your own choosing. Nation improvements are quite expensive but the benefit is that they are not subject to outside forces. Unlike regular infrastructure in war, improvements cannot be destroyed by other nations. Improvements are stackable, so purchasing two banks (for example) will increase your population income +14%. You may only purchase one building per 1000 citizens.

List of Improvements

 * Bank - $60,000.00 - Increases population income +7%.
 * Barracks - $50,000.00 - Increases soldier count +10%, reduces soldier upkeep cost -20%.
 * Border Walls - $60,000.00 - Decreases citizen count -5%, increases population happiness +2, Improves environment +1.
 * Church - $40,000.00 - Increases population happiness +1.
 * Clinic - $25,000.00 - Increases population count by 3%. Purchasing 2 or more clinics allows you to purchase hospitals.
 * Factory - $80,000.00 - Decreases cost of missiles -5%, decreases tank cost -10%, reduces initial infrastructure purchase cost -5%.
 * Foreign Ministry - $120,000.00 - Increases population income by 3%. Opens +1 extra foreign aid slot. Limit one foreign ministry per nation.
 * Guerilla Camp - $20,000.00 - Increases soldier count +35%, reduces soldier upkeep cost -10%, reduces citizen income -10%.
 * Harbor - $120,000.00 - Increases population income by 2%. Opens +1 extra trade slot. Limit one harbor per nation.
 * Hospital - $130,000.00 - Increases population count by 12%. Need 2 clinics for a hospital.
 * Intelligence Agency - $35,000.00 - Increases population happiness for tax rates greater than 23% +1.
 * Labor Camp - $40,000.00 - Reduces infrastructure upkeep costs -10%, reduces population happiness -1.
 * Missile Defense - $90,000.00 - Reduces effectiveness of incoming cruise missiles used against your nation -30%.
 * Police Headquarters - $75,000.00 - Increases population happiness +2.
 * Satellite - $90,000.00 - Increases effectiveness of cruise missiles use by your nation +30%.
 * School - $50,000.00 - Increases population income by 5%. Purchasing 3 or more schools allows you to purchase universities.
 * Stadium - $110,000.00 - Increases population happiness + 3.
 * University - $180,000.00 - Increases population income by 10%, reduces technology cost -15%. 1 university per 3 schools.

The nation improvements option are based on the KISS method. They use simple words like Bank and School instead of Ministry of Finance and Department of Education since it's easier to code and easier for everyone to understand. Each nation can roleplay what they mean to fit in best with its ruler's vision.