ONOS

= The Code of the Organized Nations of Superiority =

Preamble
Peace is a lie, there is only passion Through passion, I gain strength Through strength, I gain power Through power, I gain victory Through victory, our chains are broken And we are free

Section 1: Admission
To gain admission into ONOS, each nation must state, on the Recruitment page of the forum the following:

1. Nation Link

2. Previous alliance memberships (if any)

3. Explanation for leaving last alliance (if applicable)

4. Name of the one ONOS member that contributed most to recruiting you:

5. Name of any places you are getting money from, not including taxes (reason):

6. List any wars you are currently fighting (Aggressive/Defensive) (reason):

7. List any past wars you have fought in (in as much detail as possible):

Any nation may be denied for any reason by The Tri/Immigration Department.

Section 2: Membership
A: Membership shall be granted to applying nations by The Tri, The Capo or Deputy Capo of Immigration, AFTER they applying nation has:

1. Received one of our Generic New Member Messages

2. Made an application on the Forums

Once membership is granted, new nations are now officially soldiers and are added to all membership lists, and are considered to be member of ONOS until kicked out or have resigned.

B: ONOS is a maroon alliance, and all members must join the Maroon team, unless they have been granted an exception from the Tri or Immigration Department. All nations before the rule is implemented (01/03/07) are “grandfathered” and are not forced to join Maroon.

C: All ONOS members agree to be bound by this Code. Any member found in violation of any of these clauses may be subject to disciplinary action by The Tri or by The Internal affairs department.

D: No ONOS member may be a member of any other alliance.

E. No ONOS member may create a second (or any, after their 1st) nation.

F: All members must specify ONOS as the Alliance Affiliation in their "Edit My Nation" screen.

Section 3: Secession and Expulsion from ONOS
A: Secession Any member of ONOS may secede their individual membership from this alliance if they so choose. Formal and honourable secession requires the member to send a letter of resignation to any leadership official after repaying any debts.

B: Expulsion In the event of a serious transgression between members, member(s) may ask for another member be removed from the membership. The member(s) requesting for Expulsion must present its case to the Capo of International Affairs (CoIA) for consideration. The (CoIA) will bring the request of expulsion to The Tri if said request is sound. If the request is accepted then it will be brought to vote by membership under the supervision of the (CoIA). If vote succeeds with an 6/10 ratio, the member will be removed from ONOS and all membership privileges will cease immediately. The Godfather retains the right to veto decisions of the vote regarding membership expulsion at any time.

Section 1: Ranking
The First three officials oversee all areas of the alliance

A: The Godfather- Is the ruler of ONOS. All requests and orders given out by him will be respected. Part of the Tri.

B: The Boss- Is the Second in command of ONOS and is also respected. This role is given out by The Godfather for one’s loyalty. Part of the Tri.

C: The Underboss- the Highest "Elected position", Third in command, The Underboss is considered the public ruler of ONOS under the respected authority of The Godfather and The Boss. The Underboss is also in charge of making sure adequate members are nominated for elections.

This position is chosen by a nomination vote from the Capo’s, deputy Capo’s, Made Men and Executors, with a final vote by all members of ONOS. They can serve a maximum of 2 two month terms consecutively, and if a person in a postition of power is nominated they they do not regain that position automatically when they step out of office. The Godfather has veto power over the election and nominations of the Underboss. Part of the Tri.

D: Consiglieri- This person is in charge of helping our members nations be the best and efficient as possible. They do this by creating guides, making sure that we have good and current advice in regards to game mechanics, and making sure that all members have their questions answered.

(The Capos are leaders in their areas and have equal rank. Each one will have 1-6 Deputy Capos to assist in their areas)

1: Capo of Economics (CoE) [2 Deputies]- Is responsible for organisation and monitoring of the aid, trade and banking system by making sure aid goes to deserving members and providing up to date trade listings. They are also in charge of creating an ONOS Wide war aid chain with the top 100 members(Creative minds input is available.)

2: Capo of Foreign Affairs (CoFA) [1 Deputies] - This person is in charge of how we react to other nations, and alliances. They do this by making sure we have as many embassies as reasonable, and that contact is made with alliances as often as possible.

3: Capo of Internal Affairs (CoIA) [3 Deputies] - This person ensures that everything inside the alliance is running smoothly by helping to change policy disciplining members (if needed), and is also mediates any disputes that may arise between Soldiers.

4: Capo of War and Defense(CoWD) [2 Deputies]- In charge of protecting our alliance and all members within. They are in charge of appointing all Executors.

5: Capo of Immigration (CoI) [3 Deputies]- This person is in charge of all aspects of recruiting for the alliance, helping new Soldiers get settled in and masking new members.

6. Deputy Capo’s – In charge of helping the Capos in whatever work needs done.

(this ends the Capo section)

7: Made Men- There are only a few Made Men at any given time. They are in charge of the non-military running of ONOS, which include helping Capos and Deputy Capos, sending out PMs for senate, positional elections as well as announcements that need to be made and helping out with the ONOS academy. They are equal in rank to Executors.

8: War Executors - There will be only be so many Executors at any given time. They are also in charge of Soldiers that are below them, and are responsible for helping with whatever needs to be done in the military section. They also approve/reject offensive war requests, organise mob squads, and organise their companies as well as they can.

9: Sentries: Scout for offensive/defensive wars, aid and suspicious activity in general in ONOS members, as well as scouting possible tech raid targets for members. In an all alliance war they will in addition to current duties look for high-priority targets (such as banks), nations in peace mode, and foreign transactions among the enemy.

10: Soldiers- A Soldier of the alliance is the basic position. They have limited voting rights, but through loyalty can be rewarded to the position of Executor. Soldiers gain the basic rights of the alliance with security, defence, and support, to advance in the game.

Section 2: Order
A.

Order number 1 The Godfather

Order number 2: The Boss

Order number 3: The Underboss

Order number 4: Consiglieri

Order number 5: Capo

Order number 6: Deputy Capo

Order number 7: Made men, Executors & Sentries

Order number 8: Soldiers

-(Order for easier understanding of rank)

B.

1. To become an Executor or a Sentry the CoWD must nominate you, and the Tri, Consiglierli and Capo’s must approve of his decision.

2. To become a Made Man The Tri, Consiglierli and Capo’s must appoint you with a vote of over 50%

3. To become a Capo The Tri, Consiglierli and Capo’s must nominate then appoint you with a vote of over 50%.

4. To become The Underboss all members will vote from the nominations from all positions from the Executors and Made Men up over a period of 72 hours.

5. The Boss is separate from voting procedures, but a higher rank will mean a greater chance for becoming The Boss.

6. All higher ranks must have held the previous rank first, or be put in that position by The Godfather or The Boss under The Godfather's approval.

III. War
A. No offensive attacks will be done independently. IF one is, then we will not help you and it will be considered insulting to the undermining of higher ranks.

B. All offensive Attacks must be approved by either the (CoW), (CoFA) your executor or by the Tri. -All attacks must also be approved by higher ranking officials.

C. A declaration of alliance wide war can only be made with a collective agreement by the Godfather, Boss, Capo of W&D and Capo of FA.

D. Any defensive war (unprovoked attack) shall be met with immediate aid, if they have been a member for more than two weeks.

E. If the war is deemed offensive by the (CoW) immediate attacks shall be sent by any ONOS Soldier in range.

F. In the event of an offensive war against an enemy, all aid shall be directed to the attacking nation who is a Soldier of ONOS.

G. This is null and void in the case of an Alliance war.

H. This system will be null and void if the war is not sanctioned by the alliance.

I. In the event of an alliance war all members will report to their Executor.

IV. Trade
All members of the ONOS are encouraged to trade within their alliance and most certainly their team.

V. Foriegn Affairs
A. All inter-alliance affairs including NAPs, MDPs, rogue attacks, and news shall be brought to the Foreign relations department.

B. All embassies shall be set up by the Foreign Affairs Department.

C. All ambassadors shall report directly to the CoFA in case of emergencies.

D. Any embassy to be created on other alliance forums must be requested by the Foreign Affairs Department and not the ambassadors.

VI. Punishment and Loyalty
A. ALL members will receive a place in ONOS with loyalty. Agreement with the terms is Necessary for loyalty and membership. Rewards will be given for such loyalty.

B. ALL members will receive punishment for disloyalty for said agreements.

C. Leaving the Alliance must be publicly stated on our forums. Once out of ONOS you are like all other nations and alliances and you must remove ONOS from you alliance affiliation.

VII Authority Clause
This document is the supreme law of the Alliance. Only The Godfather, The Boss or The Underboss under his direction, in charge can alter it.

All those that go against any part of the code are in violation of the Alliance agreements and will be immediately disciplined by The Tri.

= ONOS History =

A Shaky Start
The Organized Nations of Superiority were founded by Lord Zion in the summer of 2006. ONOS was founded as a secret society, whose members were hand selected by Lord Zion and membership was closed without invitation. The alliance's original goals were shrouded in secrecy, but many have said that the goal of the ONOS at its creation was to eventually bring down the NPO from its seat of power. That can not be verified as not a single official from the original incarnation of ONOS is a part of it any longer.

After a period of mediocrity Lord Zion chose a young member King Arthur II of King Arthur's Court to be the public "leader" of ONOS as Lord Zion would reign from the shadows. This idea worked quite well, as Arthur brought a new era of properity and growth to ONOS. Meanwhile, Lord Zion grew further and further disassociated with ONOS and CN itself, until eventually his nation was deleted for inactivity during a 6 week hiatus. During that time, Arthur had decided that Lord Zion no longer held the best interests of ONOS, and began the process of moving ONOS forward, without their former leader.

The MAG debacle
King Arthur had good ties with the leader of TAGA, Tulak Horde. The two of them decided that ONOS and TAGA should merge to form the alliance known as the Maroon Allied Guardians, or MAG. King Arthur discussed this move with other ONOS officials and they all came to an agreement, meanwhile unbeknownst to them, things were not going as well at TAGA. Tulak decided that his decision was sufficient, so he failed to announce to any of his officials or members that ONOS would be joining TAGA and their name would be changed. In early October, when ONOS members began flooding in and the announcement was made the general members of TAGA and officials were in an uproar.

Before 3 days had passed, MAG split in 3: ONOS members and officials returning home disgruntled, many TAGA officials leaving to found a new alliance the United Sovereign Nations to be away from Tulak, and Tulak was left with the remaining participants of MAG. Tulak knew that the name Maroon Allied Guardians was now tainted, so he instead changed the alliance name to the Maroon Defence Coalition and started anew.

The Return of Lord Zion
Shortly after the MAG incident, Arthur decided it was time for ONOS to have new forums and weed out the inactive members. So ONOS switched boards to another invisionfree server, but an unexpected guest traveled with them; the long missing founder Lord Zion. Lord Zion immediately began to cause trouble at the new boards, he harassed new members, made public threads about how he had been "cheated out of his previous alliance" and intentionally caused as much drama as possible. King Arthur and the other ONOS officials were puzzled at his actions, as anyone who had been around at the time was well aware of Lord Zion's inactivity, and the alliance had to move forward without him.

Arthur even attempted to make the ultimate sacrifice for the stability of ONOS, he offered up Lord Zion his own nation to use as he willed and to retake his seat of authority in ONOS. Arthur wished for the stability of ONOS moreso than his own prestige at the head of it. Lord Zion stubbornly refused the offer, but instead took his whinings to the public boards of CN and began to start an alliance bent upon the destruction of ONOS. This idea fell apart within weeks, and Lord Zion has since disappeared back in to the realms of inactivity.

A Final Beginning
December 2006 marked the beginning of a new era for ONOS. It was a time of great change and prosperity. After the Lord Zion scandal, the leaders had decided to move boards once more, this time to a paid domain, http://www.onos-alliance.com would be their new and final home as they decided to make a charge towards being one of the top alliances in all of the cyberverse. Along with this change in home, ONOS had a series of membership boosting exercises and more than doubled their members in less than 2 weeks. Also in early December, ONOS began a new era in its foreign policy, it had entered into an MADP treaty with the North Atlantic Defense Coalition and the Commonwealth of Sovereign Nations, this treaty was named GUARD (Grand Union of Alliances for Rapport and Defense) and hoped to emerge as a new power bloc in the cyberverse. The founding announcement follows.

GUARD
A Revolutionary Accord—Dec 9 2006 @ 8:59 AM

From the Desk of the Press Secretary of the NADC:

Today, the NADC, CSN, and ONOS come to the rest of the international CyberNations community with grand news. After much discussion, we have all agreed that this course of actions represents the best wishes of our members. In order to further secure their safety, sovereignty, and continued prosperity, we join together.


 * For three months now, the NADC has been developing and discussing a revolutionary treaty, a giant leap forward in the evolution of defense pacts. Interested alliances came and went, none fully willing to commit to the bold terms of the pact that made it so unique. Eventually, however, we settled on two innovative alliances who were just as bold as the treaty itself. These alliances have weighed the alternatives, and have seen the benefits that this epic pact offers. They are the CSN and ONOS, and we are proud to partner with them in this endeavor. But what is this treaty?


 * This treaty is GUARD, Grand Union of Alliances for Rapport and Defense. GUARD is not just an MDP between two single partners; it is a multi-alliance coalition, supporting several organizations in a single document. It allows for economic benefit programs, military cooperation, and much more, while still maintaining the complete sovereignty of its signatories.


 * Written collectively by individuals such as Chris Canny, myself, and others, it breaks the one restraint which has, in our opinion, managed the cripple the entire Cyberverse, and is responsible for creating the aptly named MDP Web that entangles all who venture near. Which is why, I am proud to announce, that GUARD is completely and utterly disconnected from the MDP web. No black lines bind us to its writhing mass, no world wars threaten to unwittingly drag us into to their chaos. We are now an independent body, but not an unprotected one. GUARD secures our freedom, our independence, and it is because of its bold nature that we will stand strong.


 * For Order, for Power, for Peace!

=Treaties=

The list of current treaties held by The Organized Nations of Superiority can be found here: National Archives

= External Links = ONOS Official Website and alliance forums