Balls of Steel

About Balls of Steel
Balls of Steel was formed in September of 2009. The founding members were mostly finance junkies who shared stock tips and investment ideas. They were also looking for a way to ward off potential raiders. Many had never been in an alliance before and lived under constant threat of raiders. They were looking for a way to dissuade raiders. Thus Balls of Steel was born on mutual interests and defense.

Balls of Steel members generally converse about global economics, the current US economic climate as it relates to investments, and various risk minimizing investment strategies. Most members have stock, bond, and/or option portfolios. Members that don’t have actual portfolios usually have virtual ones.

Balls of Steel members pride themselves on their nuclear weapons, wonders, and warchests. While Balls of Steel is a defensive alliance it will not hesitate to use nuclear weapons in defensive battles. Community over the individual is how Balls of Steel is run. Operations are kept as efficient as possible. New ideas and economic strategies are always encouraged.

Quick Facts
1) No active recruiting. 60-day "intern" period similar to an Applicant AA.

2) Very tight controls on members trades, wonders, public speech, and military.

3) Absolutely no raiding.

4) Emphasis on nuclear stockpiles, Manhattan Project required as 4th wonder at 4999 infra.

5) Nuclear defense policy - nukes are allowed in any defensive and unprovoked wars. Nuclear policy in aggressive wars will be at the discretion of the CEO.

6) Heavy on tech selling until 4999 infra and an MP.

7) You probably won't ever see us on the CN boards, but some of us lurk.

Charter of Balls of Steel
Balls of Steel is a Cybernations alliance that values cooperation and community over the individual. All nations are required to follow trading guidelines, tech dealing, wonder purchases, military orders, and general economic activities. Failure to follow these conditions will result in expulsion. Nations applying and accepted must maintain adequate knowledge of global economic matters. Specific knowledge on the US stock markets, global markets, and economic theory are mandatory.

I. Government

The Duke - Ultimate authority on all Balls of Steel matters. Expected to run the alliance with due diligence and listen to the advice of all members. Elected by all current members once every three months. The Duke is responsible for admission of new Order members, coordinating non-military aid between members, resolving conflicts between Order members. The Duke is responsible for the communication of this information as well as general world news to member nations.

The Nuke -  The CFO is head of the foreign affairs department (MoFA). In charge of all foreign relations and diplomatic assignments. Elected by all current members once every three months. Runs all military matters. In the event of the departure of the CEO, the CIO will take over as interim CEO until the next election. Elected by all current members once every three months.

The Nuke shall have the power to coordinate negotiations with other alliances and nations. The Nuke shall make suggestions regarding foreign policy to the Duke and the membership and provide assessments of possible threats to BoS. The Nuke shall also have the power to appoint and control Diplomats. DIplomats are responsible for negotiations with other alliances and non-member nations. The Nuke is also responsible for supervising armed conflicts BoS has entered, tracking wars involving individual member nations, coordinating military assistance between member nations, advising the Duke on military matters, and assisting in threat assessments.

a. Government Changes

The Nuke and the membership can call for a vote of no confidence on the Duke. If the membership votes 2/3 in favor of removing of the Duke, elections will take place within one week for both positions; Nuke and Duke.

'''II. Admissions'''

Incoming nations are required to provide the following information. We will also conduct an interview in the same thread. Failure to respond to any interview questions in a maximum of two days results in denial of application.

1) Ruler name

2) Nation name

3) Infrastructure

4) Technology

5) Wonders purchased

6) Past alliances

7) Why are you applying?

8) Why did you leave your past alliances?

9) What do you know about the US economy, stocks, bonds, options, and general economics?

10) What is the current stock price of Balls of Steel? Where do you think the company is headed? Be honest. It won't count against you if you don't know or if you think it's headed for bankruptcy.

11) What is your favorite stock pick? Why is this one most likely to go up the most in your opinion?

Accepted nations will be masked at "Interns" for a period of no less than 60 days. During this period they will be observed for compatibility with the alliance. Interns are not eligible to vote in Balls of Steel elections but will be given development aid prior to full member status.

This alliance is not for everyone. Much will be demanded of you. More than any other alliance has of you in the past. In return you will receive a minimum of $45,000,000 in aid and be aggressively jumped up to 4999 infrastructure after or during the 60-day probationary period.

'''III. Trades'''

Balls of Steel will determine which trades are best for you. We will find trade circles and temporary trades for infra jumps. If you have certain resources you will be asked to "re-roll" your nation (i.e. lead, rubber, oil). We may ask you to re-roll other types of resources if we have an over-abundance of the resource. Nations above 1999 infra will not be asked to re-roll under any circumstance.

'''IV. Team Color'''

All nations must change to the black color within 10 days of joining in order to stay members of Balls of Steel. Exemptions to this policy must be agreed upon by the Duke and generally require an outside color trade circle.

V. Military

a. Sign-In

Nations are required to sign-up for the military and attack any nations the Nuke deems necessary. Failure to do so will result in immediate expulsion.

b. Departments

You will be assigned a department. This department will generally also be your trading circle and partners in tech dealing if applicable. They are your inner circle. Treat them as such.

c. Nuclear warfare

Balls of Steel promotes the built-up of nuclear weapons. Nations will be required to launch nuclear weapons if attacked. Please report all attacks to the Nuke. If Balls of Steel declares war on a nation or alliance, nuclear weapons use will be at the mutual discretion of the Duke and the Nuke. Only in defensive battles are nuclear weapons use allowed and required of Balls of Steel nations.

d. Tech Raiding

Balls of Steel strictly forbids any form of tech raiding or any attack on any nation unless explicitly given permission by the Nuke. Unauthorized attacks result in immediate expulsion.

'''VI. Economic/Tech Selling'''

Balls of Steel has strict growth requirements. They are for your own good. Failure to follow them will result in one warning and then the next offense will result in immediate expulsion.

a. Tech Selling

All nations below 4999 infrastructure will be required to sell technology and maintain no more than 200 technology levels at any time (requirement during war-time is suspended). No Balls of Steel nation is allowed to sell technology without approval of the Nuke. He will arrange all logistics. You will be expected to send technology to anyone asked of you.

b. Wonder Purchases

All nations must purchase the wonders in the following order:

1) Stock Market

2) Social Security Market

3) Disaster Relief Agency (if tech selling)

4) Manhattan Project and 550 spies

5) Strategic Defense Initiative

6) Great Temple

7) Interstate System

8) National Research Lab

9) Pentagon

10) Weapons Research Complex

The Great University (at 3,000 tech), Foreign Air Base, Anti-Aircraft Defense Network, and Central Intelligence Agency/800 spies will also be required at/by 8500 infrastructure. After these wonders are purchased any wonders may be selected.

'''VII. Behavior'''

All Balls of Steel nations are expected to behave with the utmost in respect. If we see you behaving irresponsibly you may be subject to immediate expulsion. Remember, your actions reflect upon Balls of Steel and can have consequences for all Balls of Steel nations. Community before individual. We live and die together.

Signed,

colwyn.myself, The Duke of Balls of Steel

Nicholas Cage, The Nuke of Balls of Steel

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