The Cave

This is the third Cave, the first was created in 2008, the second in 2009, and in 2010 The Cave rerolled after the TOP-CnG War.

The Cave is a growing, mostly developed, and old nation at 184 days old with citizens primarily of Caucasian ethnicity whose religion is Sikhism. Its technology is first rate and its citizens marvel at the astonishing advancements within their nation. Its citizens pay extremely high taxes and many despise their government as a result. The citizens of The Cave work diligently to produce Marble and Wheat as tradable resources for their nation. It is a mostly neutral country when it comes to foreign affairs. It will usually only attack another nation if attacked first. It believes nuclear weapons are necessary for the security of its people. The military of The Cave has been positioned at all border crossings and is arresting all drug traffickers. The Cave allows its citizens to protest their government but uses a strong police force to monitor things and arrest lawbreakers. It has an open border policy, but in order for immigrants to remain in the country they will have to become citizens first. The Cave believes in the freedom of speech and feels that it is every citizen's right to speak freely about their government. The government gives foreign aid when it can, but looks to take care of its own people first. The Cave will not make deals with another country that has a history of inhuman treatment of its citizens.

National Wonders
Disaster Relief Agency, National Research Lab, Social Security System, Stock Market

Improvements
Banks: 5, Barracks: 1, Border Walls: 3, Clinics: 5, Foreign Ministries: 1, Harbors: 1, Hospitals: 1, Intelligence Agencies: 5, Labor Camps: 5, Missile Defenses: 3, Police Headquarters: 5, Satellites: 3, Schools: 5, Stadiums: 5, Universities: 2